Kite Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern woman is wearing colorful clothing, dressed as a Map Maker. She wears a deerstalker hat to cover her moderate length gray fur. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Kite would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the south to a Map Maker, Kite learned a great deal about her father's area of expertise. Cursed with lycanthropy at a very young age, Kite has worked very hard to control her curse. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She wants nothing more than to rejoin the army; and to be a dyer again
Ideals: Athletic. Flaws: Addict, Shy, Disease. Bonds: Military, Job. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 7 (-2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp.
Nora Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and pastel robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is lazy and tries to find solutions quickly.
History: She got into the Laborer business at a young age. Through the years after Nora was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Nora's father didn't care for her much, and the feeling was mutual. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She has money and likes to spend it; and to clean up the streets
Flaws: Antagonistic, Lazy. Bonds: Job, Guardian, Rich. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 88 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1000 gp. Rich purple corundum (1300 gp). Alexandrite (1100 gp). Pink diamond (2000 gp). Obsidian (11 gp). Moss agate (11 gp).
Oskar Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.
History: Oskar hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Enemies. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Morley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has wavy white hair. Her face is covered beneath a completely black helmet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a wizard, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Sybil was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Sybil's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Zunn Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a broad hat to cover his moderate length chestnut hair. His hazel eyes peer out from beneath his broad white hat.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: Born in the east to a Mayor, Zunn learned a great deal about his mother's area of expertise. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Mayor like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Ideals: Persistence. Bonds: Poor, Guardian, Job, Family. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Black opal (1300 gp). Silver pearl (80 gp). Deep blue spinel (800 gp). Peridot (20 gp). Fire opal (1300 gp). Iolite (20 gp). Smoky quartz (20 gp). Violet garnet (800 gp). Blue quartz (9 gp). Peridot (20 gp). Aquamarine (800 gp). Chrysoprase (20 gp). Onyx (20 gp). Violet garnet (800 gp). Rose (20 gp). Red garnet (80 gp). Rhodochrosite (9 gp). Chrysoprase (20 gp). Iolite (20 gp). Red garnet (80 gp).
Driindar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has no crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: Aggressive, abrasive, and angry, Driindar embodies much of what other species detest in the Dragonborns. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 15th year, her parents were killed by a brigands raid, leaving Driindar alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 300 sp. 1 Everburning torch.
Mara Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow painted combat armor at almost all times. Her chestnut hair is well kept. Her hazel eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption
Ideals: Artistic, Extrovert. Bonds: Mentor, Criminal record. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 6000 sp. 1 Half-Plate.
Ûkbûk Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a dagger. He has a very tight haircut. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.
Motivation: Retire the richest man in the west; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted, Entrepeneur. Bonds: Family, Criminal record. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 24 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 20000 cp. Fire opal (500 gp). Eye agate (16 gp). Chalcedony (60 gp). Bloodstone (60 gp). 1 Minor magic item.
Gorbundus Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has red crest. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many brigands want him driven away; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 17)
Armor Class 10
Hit Points 68 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
Possessions: 11000 gp. Sapphire pendant on gold chain (1700 gp). Solid gold idol (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A small bag of saffron. (50 gp). Solid gold idol (500 gp). Gold dragon comb with red garnet eye (800 gp).
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