Tim Asheton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut short with large spiked bangs in the front. He has brown eyes and a grey hat with a white feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Immigrant, Adventurer. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 2 Smokesticks.
Shava Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Stylist. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is greying and her face has many wrinkles. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted druidic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and to protect her home
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Religious. Occupation: Stylist
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 9 (-1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Buckler.
Artin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her scythe. Her golden hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morthos Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. His eyes are silver and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6
Possessions: 600 gp. Iolite (70 gp).
Therlin Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She carries with her a set of longswords on her belt, each one with a amber on the hilt. Her wide-brimmed hat is riddled with cuts and holes. She wears a mask on her face.
Personality: Therlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Sold as a small child to a wizard, Therlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Therlin's homeland. Therlin decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Ugly, Secretive. Bonds: Mentor, Immigrant. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 320 gp.
Emeny Tatum, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her blonde hair has been sun bleached extensively. Her eyes are blue and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She moved from fad to fad and when she turned 15 she discovered poetry. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Roofer and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Professionalism, Artistic. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: Just what you see.
Skamos Horror, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears suspenders and green workpants. His shirt is violet, and he wears a heavy green leather apron most of the time. His red hair is long and unkept. His fierce silver eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 17 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 270 pp. 1 Minor magic item.
Enna Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is black, and she wears a heavy blue leather apron most of the time. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is slicked back into a classic pompadour. Her brown eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Marshal who has hired her part-time. Her job bores her to no end. She has decided to make it more interesting.
History: Enna lived on a farm with her mother, near the main road leading to a nearby town. Enna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Bonds: Has a crush, Adventurer, Criminal record, Family. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp.
Bimpnottin Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue cloak and cross-gartered white stockings. She carries a battered rapier and tarnished ceremonial dagger as well. Her auburn hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Bimpnottin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born into a rich family. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.
Motivation: Money/treasure.
Ideals: Fighting, Artistic. Bonds: Family, Rich, Immigrant. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 85 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 4000 gp. Jade (100 gp). Malachite (11 gp). Deep blue spinel (300 gp). Chalcedony (40 gp). Moonstone (40 gp). Violet garnet (300 gp). Malachite (11 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
