Bhevek Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Carpenter does. His hair is cut close to his head. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Bhevek was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist, Logical, Persistence. Bonds: Job, Rich. Occupation: Carpenter
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 900 gp. White opal (1500 gp). Peridot (50 gp). 1 Minor magic item.
Mordai Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His eyes are red and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Mordai was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Military, Job. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Bune Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green coat over a blue low-cut shirt, and a top hat upon her head. Her dark red hair is greasy and uncared for. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a great chef.
History: She was born on a small isolated farm. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Nature, Criminal record. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 17)
Armor Class 14
Hit Points 87 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: 400 pp. Silver comb with moonstones (1000 gp). Gold music box (3000 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1200 gp). Black velvet mask with numerous citrines (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Randal Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. His long black hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of a Tailor, who enjoyed hunting, Randal was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Criminal record, Nature. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 160 gp. 1 Banded mail.
Yurgunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born blind and as such lacked many opportunities for work. Like her father and her brother before her, after school she went straight into learning to become a Miller. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: Wants to raise her children well.
Flaws: Disease. Bonds: Adventurer, Family, Job. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 260 gp. Violet garnet (200 gp).
Jak Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear ponchos typically of a light white in addition to tight pants. He sports a flattop hair cut. His violet eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal writing training, and achieved minor success. He was granted arcane powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted, Artistic. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Butcher
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2300 gp.
Koeth Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of magic around his neck, and a dagger on his belt. His hair is golden and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Architect profession.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Job, Religious. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Kite Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. His fur is orange and curly. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a brothel owner, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Mentor, In love. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Joser High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, white, dusty cloak. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Joser was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Joser decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 87 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Terran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1900 gp. 1 Minor magic item.
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