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NPC Generator

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Advanced [show]


Vapula Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple green robe with black stripes complete with hood. She keeps her long brown hair kept up in a rat tail. Her silver eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Vapula was born in the west. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: She is greedy.

Ideals: Athletic, Professionalism, Persistence. Bonds: Rich, Family. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Vapula Belief, Female Tiefling Warlock 4
Medium (4'7") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)18 (+4)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 8000 cp.


Social Check DCs


River Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is heavily combed to the right. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Flaws: Addict. Bonds: Rich. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

River Peak, Female Tabaxi Ranger 10
Medium (5'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Bertram Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries flails. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: When he was but 7 years old his parents immigrated from the north. Bertram was born on a far northern forest where he grew up under the tutelage of his mother, an expert Beggar. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Bertram Tosscobble, Male Halfling Paladin 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)8 (-1) 9 (-1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Tyna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting red shirt and pants. She keeps her long blonde hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Tyna's first love is herself. Her second love is also herself. She is skeptical of what others tell her and is slow to trust.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tyna took refuge in the large cave and found the beat up morningstar and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Disease, Shy. Bonds: Rich, Nature. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tyna Bigheart, Female Halfling Wizard 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Portia Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her black hair is kept up in a ponytail inside a feathered hat. Her green eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born into a rich family. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by giants. Portia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Flaws: Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Portia Stonebridge, Female Halfling Aristocrat 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Helja Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is also unnaturally pale. Her white hair is thinning but still full. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She does not believe in violence as a means to an end. She is a dedicated Barrister but believes her peers are too gung-ho.

History: She was born in the east. She moved from fad to fad and when she turned 15 she discovered dancing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Helja Hammerstone, Female Dwarf Warlock 3
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan cloak. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and seeks redemption

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Nature, Job, Criminal record. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Zaffrab Gummen, Male Gnome Bard 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Drenna Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears black leather gloves, a black jacket, and tight pants. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. She is skeptical of what others tell her and is slow to trust.

History: The child of a Crown-heir, who enjoyed hunting, Drenna was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent father; and to reunite with her old friends

Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Drenna Marleigh, Female Half-Orc Druid 7
Medium (5'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)8 (-1) 12 (+1)16 (+3)
Skills Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. Obsidian (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. She wears a colorful flower in her yellow fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to loving parents in a slum to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Windy On the Mountaintop, Female Tabaxi Monk 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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