Cloud Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His fur is short and beige. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Cloud was born the youngest of three triplets. While studying, he fell in love. They married and had a son. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he would like to get married and retire
Ideals: Fighting. Bonds: Has a crush, In love, Family, Criminal record. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 47 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 200 pp.
Irann Berevan, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her blonde hair is knotted and matted. Her eyes are blue and she is always smoking a pipe.
Personality: A skeptical and narcissistic woman, Irann's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.
History: Born in the east to a Ploughman, Irann learned a great deal about her father's area of expertise. Irann was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Ploughman. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is content
Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Job, Immigrant. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Enidda Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing the road beaten gear of a warrior. Her long silver hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Enidda was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She would like to get married and retire; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Disciplined. Bonds: Adventurer, Family, Criminal record, Has a crush. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 64 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +7
Possessions: Chrysoprase (80 gp). Aquamarine (1200 gp). Peridot (80 gp). Star rose quartz (80 gp). Deep blue spinel (1200 gp). Coral (80 gp). Emerald (900 gp). Chrysoprase (80 gp). Star rose quartz (80 gp). Tourmaline (80 gp). Tiger eye turquoise (11 gp). Bloodstone (80 gp). Sardonyx (80 gp). Alexandrite (1200 gp). Moss agate (11 gp). Red-brown spinel (80 gp). 1 Medium magic item.
Anselm Atherton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with feathered hat. He keeps his golden hair in a flapper bob. He is baby faced.
Personality: He is irascible and easily irritated. He works hard and plays hard.
History: Anselm was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Dabbledob Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and someone believes him a fraud
Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rendar Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. When Rendar reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Insomniac, Sensitive. Bonds: Adventurer, Military. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 64 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 3 (-4) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 |
Possessions: 3000 gp. Carved bone or ivory statuette (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (80 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Katherine Milton, Female Human [Permalink]
Personal [hide]
Description: This woman wears professional attire. She is muscular with a powerful set of arms. Her white hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She has achieved small success as a Bookbinder.
Motivation: Wants to raise her children well; and regain custody of her daughter
Flaws: Insomniac. Bonds: Attractive, Family, Job, Religious. Occupation: Bookbinder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 2900 gp. Moonstone (30 gp). Tiger eye turquoise (6 gp). Aquamarine (400 gp).
Jo Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. Her golden hair is unkempt and raggedy. She wears a mask on her face.
Personality: Jo speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Jo lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother.
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Herbalist
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He wears his auburn hair down. This blue eyed westerner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Flaws: Insomniac. Bonds: Military, Rich, Enemies. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 gp. Chalcedony (80 gp).
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