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NPC Generator

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Advanced [show]


Cloak Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her left hand. She wears a colorful flower in her gray fur. She has gleaming, smiling blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Attractive, Family. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Cloak Of Clay, Female Tabaxi Expert 17
Medium (5'0") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 81 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +8, Survival +7
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 800 pp.


Social Check DCs


Vepar Comedy, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her feathered hat is riddled with cuts and holes. Her black eyes peer out from beneath her feathered black hat.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.

History: She was born several months after her mother was called into army service. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and nothing but the best is good enough for her

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Nature, Military. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Vepar Comedy, Female Tiefling Warlock 7
Medium (5'8") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Infernal, Elven, Terran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Finely wrought small gold bracelet (100 gp).


Social Check DCs


Criella Clever, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is well dressed, constantly wearing a black suit, yellow shirt, and blue tie. Her black hair is slicked back into a classic pompadour. Her white eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the south to a Baker, Criella learned a great deal about her mother's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now spends her time doing works of charity.

Motivation: Expand her business.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Criella Clever, Female Tiefling Sorcerer 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)7 (-2) 9 (-1)20 (+5)
Skills Insight +2, Performance +8
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Ahrim Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He keeps his red hair in a pixie cut. His red eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: The child of a Interpreter, who enjoyed hunting, Ahrim was taken on many hunting expeditions. A gifted student he started as a Interpreter, but he got bored and became a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Ahrim Sadness, Male Tiefling Wizard 9
Medium (5'3") Tiefling, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1300 gp.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His hair is blonde and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: Nuraval lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Mason

Voice: Raspy

Attributes [hide]

Nuraval Ironfist, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)9 (-1) 9 (-1)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is knotted and matted. His silver eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his father. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Cressel Dare, Male Tiefling Ranger 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp.


Social Check DCs


Leaf Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white fur in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Halfling people; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Greedy, Racist. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Leaf Of Stars, Male Tabaxi Paladin 6
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)11 (+0) 6 (-2)15 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown collared shirt and violet skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her brown fur is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with writing.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Artistic, Gifted. Flaws: Ugly, Disease. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Leaf Moon, Female Tabaxi Rogue 3
Medium (6'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Hematite (16 gp). Tiger eye turquoise (16 gp). Amber (160 gp).


Social Check DCs


Anthony Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He usually wears his brown robe and has his whip always slung over his shoulder. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Abram, Male Human Bard 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 80 gp.


Social Check DCs

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