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NPC Generator

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Advanced [show]


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. Warryn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Disease, Hedonist. Bonds: Adventurer. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Warryn Dunben, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Alchemist’s fire. 3 Thunderstones. 3 Alchemist’s fire. 4 Antitoxin.


Social Check DCs


Nil Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Mentor, Rich. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Nil Marlowe, Male Half-Orc Sorcerer 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)9 (-1) 7 (-2)10 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Drusilia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries a battered trident and tarnished club as well. She wears a broad hat to hide her balding. Her fierce green eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the east to a Interpreter, Drusilia learned a great deal about her mother's area of expertise. Her parents enrolled her in a Fighter school at a young age so that she could practice her psionic talents. She struck the Interpreter job and began her own company from there.

Motivation: Wants to open a new tavern; and to be a detective again

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Drusilia Rothenel, Female Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 13 (+1)6 (-2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chaedi Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet vest and prefers grey and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her brown hair is cut short with large spiked bangs in the front. Her brown eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast mountains. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Chaedi Hanes, Female Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Azaki Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long auburn hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Gifted. Flaws: Disease. Bonds: Family, Job. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Azaki Goltorah, Male Elf Rogue 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)12 (+1) 6 (-2)17 (+3)
Skills Athletics -1, Deception +5
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Sard (80 gp).


Social Check DCs


Ar-Karo Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a white vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to fit into much smaller and tighter spaces than normal.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Ar-Karo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Nature. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Ar-Karo Deighton, Male Half-Orc Warlock 5
Medium (6'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)7 (-2) 5 (-3)2 (-4)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brown-green garnet (100 gp).


Social Check DCs


Alain Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple white robe with grey stripes complete with hood. With wild white hair. She wears an eyepatch.

Personality: Alain is depressed about a lot of things. She tends to be a nihilist. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She has been saving her money to try and buy her brother's freedom.

Motivation: She is compelled to act according to her religious beliefs; and she feels kind of lost in life

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Family, Religious. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Alain Swiftwhistle, Female Halfling Wizard 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Just what you see.


Social Check DCs


Wrenn Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear tan tank tops with brown pants. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are violet and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is lazy, self-centered, vain, and jealous.

History: Wrenn lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to unite with his sister

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Family, Immigrant. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Wrenn Offund, Male Gnome Expert 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Abyssal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 6000 cp. Sard (60 gp). Lapis lazuli (9 gp).


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His orange fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Extrovert, Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Great Plume, Male Tabaxi Wizard 12
Medium (5'4") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 40 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2000 gp. Silver pearl (60 gp). Red spinel (60 gp). Sard (30 gp).


Social Check DCs

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