Boddynock Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has a red handlebar mustache and slicked back red hair. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Boddynock was raised in a hard working conservative environment. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. White pearl (70 gp). 1 Minor magic item.
Beast In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of luck on her torso, and carries shortspears. She sports a flattop fur cut. Her fierce hazel eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the west, but her parents moved at a very young age to the east. Through the years after Beast was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Beast's mother didn't care for her much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 1 Everburning torch.
Cask Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur, while still mostly cinnamon, has prominent grey streaks. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving Further she is a bit of a stoner and is frequently out of it.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's since become an addict/alcoholic.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Hematite (4 gp).
Quillathe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has shaved her head bald. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Disciplined, Artistic. Bonds: Nature, Job, Has a crush. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 30 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +5
Possessions: 3000 sp. Coral (120 gp).
Dagger In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown feathered hat and brown clothes. His black fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well
Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Military, Family, Criminal record. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 500 sp.
Skamos Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his dark red hair in a flapper bob. His black unseeing eyes seem to look past you.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Many drow want him driven away; and he wants revenge against drow
Ideals: Opinionated. Flaws: Disease, Ugly. Bonds: Rich, In love, Enemies. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 31 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 1200 pp. Freshwater pearl (12 gp). Fire opal (900 gp). Blue sapphire (900 gp). Blue star sapphire (900 gp). Tiger eye turquoise (12 gp). Red spinel (160 gp). Golden pearl (160 gp). Aquamarine (500 gp). Violet garnet (500 gp). Amethyst (160 gp). Alexandrite (500 gp). Jasper (50 gp). Red-brown spinel (160 gp). Golden yellow topaz (500 gp). Amber (160 gp). Golden yellow topaz (500 gp). Banded agate (12 gp). Aquamarine (500 gp). Obsidian (12 gp). Malachite (12 gp). Black pearl (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears his black hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the east, but his parents moved at a very young age to the north. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points -23 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 3 (-4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 200 pp. An abacus with copper, silver and gold markers (120 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hillanot Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She is generally shirtless and showing off her tattooed chest, and her gloved hand is found clutching a morningstar. Her deerstalker hat is riddled with cuts and holes. Her eyes are gold and catlike.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 7 years old her parents immigrated from the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of her brother; and further expansion of business
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Family. Occupation: Stylist
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +7
Possessions: 7000 sp.
Dadalan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He wears a simple black robe with tan stripes complete with hood, and his gloved hand is found clutching a nunchaku. He wears his blue crest down. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Dadalan was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1800 gp. Star rose quartz (20 gp). Sardonyx (20 gp). Lapis lazuli (9 gp).
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