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NPC Generator

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Advanced [show]


Saphara Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her gold crest is long and unkept. She has a tattooed face.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: Saphara hails from a village terrorized by illithids. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Shepherd soon after.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Flaws: Ugly, Insomniac, PTSD. Bonds: Enemies, Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Saphara Esstyrlynn, Female Dragonborn Cleric 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 7 (-2)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp.


Social Check DCs


Gurdis Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in earthy colors with a grey and green handkerchief worn on her left side, and a wedding ring on her left hand. Her hair is short and red. Her gray unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Flaws: Disease, Antagonistic. Bonds: In love, Family, Rich, Adventurer. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Gurdis Steelfist, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs


Ulfgar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright brown suits and hats. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Animal Trainer, Ulfgar learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ulfgar took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Professionalism, Optimist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Ulfgar Bofdann, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Intimidation +5, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 400 pp. Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rendar Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'7". He wears a black top hat and black clothes, and his gloved hand is found clutching a shortspear. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Rendar is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Nature, Debt. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Rendar Woods, Male Half-Orc Fighter 2
Medium (6'7") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Gadreel Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. Her chestnut hair is thinning but still full. Her thin eyebrows rest above her beady silver eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She plays an instrument quite well.

History: The child of southern immigrants she idolized her father. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant, Slave. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Gadreel Sarcasm, Female Tiefling Adept 5
Medium (4'11") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). He keeps his beige fur in a flapper bob. His amber eyes dart from person to person to random spaces in the air.

Personality: Nimble is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Nimble took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He has a crush on the local Fletcher; and he's attracted to the pc

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Enemies, Has a crush. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Nimble Candle, Male Tabaxi Barbarian 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 4 (-3)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Purson Severity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his white hair well, parting it to the right. His eyes are gold and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Artistic, Fighting. Bonds: Rich, Job. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Purson Severity, Male Tiefling Rogue 3
Medium (6'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Adelaide Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She is generally well dressed albeit a few years behind the times, and her gloved hand is found clutching a sword. With wild golden hair. She is very pretty but has cold, dead eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Adelaide was born with her father's beautiful face. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted from career to career and currently works as a Engraver.

Motivation: Expand her business; and regain custody of her daughter

Flaws: Disease. Bonds: Attractive, Job, Religious, Family. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Adelaide Adler, Female Half-Elf Sorcerer 9
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 700 gp. Blue star sapphire (600 gp).


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Marigold was raised in a hard working conservative environment. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has drifted from career to career and currently works as a Barrister.

Motivation: Sabotage a competitor.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Marigold TellPenny, Female Halfling Rogue 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs

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