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NPC Generator

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Advanced [show]


Waywocket Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Poor, Adventurer, Slave. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Waywocket Lingenhall, Female Gnome Paladin 6
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +6, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her beige fur is lengthy and is close to two feet long. Her fierce green eyes like to dwell on things.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shadow Mist, Female Tabaxi Wizard 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 gp.


Social Check DCs


Grai Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. With bright black hair. Her fierce green eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the east her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Depressed. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Tailor

Voice: Rolls R's

Attributes [hide]

Grai Abram, Female Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 5 (-3)9 (-1)
Skills Insight +0, Stealth +5
Senses Passive Perception 7
Languages Common, Orc, Undercommon, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fonkin was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Athletic, Optimist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Fonkin Sympony, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Black star sapphire (400 gp). Chrysoberyl (80 gp). Malachite (15 gp). 3 Thunderstones.


Social Check DCs


Shifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She wears her red fur up. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She got into the Bather business at a young age. A few years later when the west was not economically sound they moved to her current location. She has set out to sabotage the competition.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Sensitive. Bonds: Attractive, Family, Job, Immigrant. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Shifting Running, Female Tabaxi Rogue 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +5

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A small bag of saffron. (90 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Ortegar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and dresses in red turtlenecks beneath a violet coat with black slacks. His left leg appears badly burned and disfigured. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Ortegar's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Ortegar was left his father's suit of armor and trained in its use and care. He was granted divine powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Ortegar Silvereyes, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Amethyst (80 gp). Obsidian (9 gp). Alexandrite (700 gp).


Social Check DCs


Alex Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a giants raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Shy. Bonds: Attractive, Family, Religious, Enemies. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Alex Teinithra, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Bertram Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Criminal record. Occupation: Carter

Voice: Speaks with a cold

Attributes [hide]

Bertram Shadowquick, Male Halfling Sorcerer 5
Small (3'2") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 15 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Black pearl (900 gp). Deep green spinel (160 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" western man, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying gray fur a little too much giving a sharp gray color. His copper eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Great Of Claws, Male Tabaxi Aristocrat 3
Medium (6'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Bloodstone (20 gp). Red-brown spinel (80 gp). Carnelian (20 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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