Valanthe Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her red hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Valanthe was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. She was granted druidic powers by her dying sister.
Motivation: She's in love; and to reunite with her absent father
Ideals: Gifted, Justice. Bonds: Family, Nature, Has a crush. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp. Rhodochrosite (9 gp).
Osah Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She wears her brown hair up. Her white eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Shoemaker, who enjoyed hunting, Osah was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Gnome, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish red hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He is a Yochlol in disguise. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Adventurer. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Justin Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His red hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He served in the navy to pay for his family's outstanding loans. Justin was born on a far eastern forest where he grew up under the tutelage of his father, an expert Farmer. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Military, Family. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 69 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item.
Zepar Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He is bristling with hidden weapons, mostly tridents and crossbows. His hair is purple and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow
Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Poor, Enemies. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. She has wavy silver hair. She wears large thick round spectacles.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of drow once and for all.
History: Born in the north to a Layabout, Mara learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Elven conditions. She struck the Layabout job and began her own company from there.
Motivation: She feels the way she acts is they only way to get by in the world; and money/treasure
Ideals: Fighting, Impeccable. Flaws: Racist. Bonds: Enemies, Job, Rich. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
Anverth Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in earthy colors with a tan and pastel handkerchief worn on his right side and is in decent physical shape. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new fortune-teller responsibilities is difficult
Ideals: Fighting. Bonds: Criminal record, Rich, Adventurer, Job. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Elven, Dwarven
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +3
Possessions: 16000 cp. Sard (80 gp).
Dynamic On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel armored body suit, with a simple blue line shooting up and back down. His yellow fur is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Layabout, Dynamic learned a great deal about his father's area of expertise. A freak accident while working with his Shipwright father left him crippled. He has achieved small success as a Layabout.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Insomniac, Antagonistic, Disease. Bonds: Job. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Golden yellow topaz (1000 gp). Malachite (15 gp). Moonstone (40 gp). Star ruby (1200 gp). Black star sapphire (1200 gp). Black pearl (1000 gp). Banded agate (15 gp). Blue quartz (15 gp). Emerald (1200 gp). Rock crystal (40 gp). Zircon (40 gp). Azurite (15 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Brown-green garnet (80 gp). White pearl (80 gp). Blue-white diamond (3000 gp). Pink pearl (80 gp). Alexandrite (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. His long black hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Gnomish people; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Racist, Antagonistic. Bonds: Attractive, Poor. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 13000 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
