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NPC Generator

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Advanced [show]


Darrak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His blonde hair is matted, messy, and big. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Shipwright in town.

History: He was born in a small forest village. He helped his father out around the business and became quite the natural. He became a Shipwright soon after.

Motivation: To be a Stableman again; and expand his business

Flaws: Ugly. Bonds: Immigrant, Guardian, Job, Nature. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Darrak Morigak, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 12 (+1)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear violet tank tops with tan skirt. Her hair, while still mostly white, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Since then, she has sought to make the best of life.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Optimist. Flaws: Secretive. Bonds: Family, Rich, Has a crush. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Alice Mellerelel, Female Half-Elf Paladin 15
Medium (5'1") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 135 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Insight +8, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 3000 gp. Rich purple corundum (500 gp). Obsidian (9 gp). Silver pearl (90 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and she perpetually has her kukri ready. Her hair is greying and her face has many wrinkles. She has a dull look in her amber eyes.

Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the south. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world; and she's looking for her big break

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Millicent Jordan, Female Half-Elf Commoner 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports grey clothing, slightly heavier than average wear. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Cartwright, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Thradal Trueblood, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Jade (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Five Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Engraver does. Her fur is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a wizard, Five was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Engraver.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Mentor, Slave. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Five Paws, Female Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 7 (-2)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 3000 sp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Twist, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her green robe and has her trident always slung over her shoulder. She has brown hair. Her eyes are silver and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Doesn't want to be a Banker and was forced into it by her family; and a rival would like her out of the picture

Ideals: Disciplined. Flaws: Lazy. Bonds: Mentor, Criminal record, Family. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Pyra Twist, Female Tiefling Monk 2
Medium (5'1") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jelenneth Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. She has no hair. Her amber eyes peer out from beneath her deerstalker yellow hat.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Jelenneth was born in the east. At a young age she loved to build and create. When Jelenneth reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Justice, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Jelenneth Selevarun, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Star ruby (1000 gp). Jet (150 gp). Freshwater pearl (7 gp).


Social Check DCs


Ûshbaka Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Servant. He wears his black hair up in a very large beehive style do. His eyes are amber.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ûshbaka took refuge in the large cave and found the beat up morningstar and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Job, Nature, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Ûshbaka Sydney, Male Half-Orc Aristocrat 3
Medium (6'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. Coral (70 gp). Blue quartz (16 gp). Jade (70 gp).


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Antagonistic. Bonds: In love, Rich, Adventurer, Military. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Ernest Gentry, Male Human Warrior 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. Moonstone (20 gp).


Social Check DCs

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