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NPC Generator

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Advanced [show]


Mijira Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'1". She wears a black shirt with thin white vertical stripes and brown pants, and her gloved hand is found clutching a nunchaku. She wears her silver crest down. She has gleaming, smiling gold eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Mijira is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Poor, Adventurer. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Mijira Raghthroknaar, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Quespa Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. Her brass crest is kept up in a ponytail inside a deerstalker hat. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Quespa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. In the meantime she has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Forgetful. Bonds: Adventurer, Job, Poor, Debt. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Quespa Ghaallixirn, Female Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)16 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Merihim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He very much looks the part of a Mason. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Merihim Dodge, Male Tiefling Bard 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 170 gp.


Social Check DCs


Eldon Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple blue robe with tan stripes complete with hood. His red hair is singed and shortened. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Banker mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insane, Disease. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Eldon Musgraben, Male Gnome Druid 8
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 29 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 400 gp. Rose (40 gp). Banded agate (16 gp). Moss agate (16 gp). Freshwater pearl (16 gp). Silver pearl (160 gp). Rose (40 gp).


Social Check DCs


Seraphina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has black hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Fighting, Passionate. Flaws: Selfish. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Seraphina Strongbones, Female Halfling Ranger 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Aldous Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a violet cloak and cross-gartered pastel stockings. His blonde hair is knotted and matted. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Half-Elves. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Aldous Mellerelel, Male Half-Elf Monk 11
Medium (5'8") Half-Elf, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Acrobatics +3, Arcana +7
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Draconic, Terran
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +7

Possessions: 2100 gp. Moss agate (6 gp). Deep green spinel (70 gp). 1 Minor magic item.


Social Check DCs


Lone Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear pastel clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length brown fur. His half smiles and amber eyes are beguiling and draw you in.

Personality: Lone hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. Lone was born on a far northern island where he grew up under the tutelage of his father, an expert Layabout. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Selfish, Disease. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Lone Of Wine, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2000 sp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Quarion Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Quarion was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Quarion Mellerelel, Male Elf Warlock 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Religion +1, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. 1 Masterwork manacles.


Social Check DCs


Halimath Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears yellow leather gloves, a yellow jacket, and tight pants. His auburn hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a slaver, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Has a crush, Mentor. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Halimath Mitchell, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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