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NPC Generator

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Advanced [show]


Jezean Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern woman wears black leather gloves, a black jacket, and tight pants. Her crest is white and curly. She has red eyes and a black hat with a tan feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Jezean Sumnarghthrysh, Female Dragonborn Wizard 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 60 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 1700 gp. Malachite (14 gp). Sard (50 gp).


Social Check DCs


Ida Brixton, Female Human [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She ran away from her former home and has been making her living as a Junk Dealer for the past few years.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism, Artistic. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Ida Brixton, Female Human Adept 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Varg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His red hair is kept up in a ponytail inside a broad hat. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Varg's first love is himself. His second love is also himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Impeccable, Entrepeneur, Persistence. Bonds: Attractive, Rich, Job. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Varg Marlee, Male Half-Orc Expert 12
Medium (5'6") Half-Orc, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 63 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2

Possessions: 4000 gp. Amethyst (40 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Freshwater pearl (10 gp). Canary diamond (6000 gp). Brown diamond (6000 gp). Coral (40 gp). Deep blue spinel (1400 gp). Chalcedony (40 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is smooth and relatively long. His eyes are gold and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and expand his business

Ideals: Professionalism, Entrepeneur. Bonds: Family, Job, Enemies. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Mamnen Clandestine, Male Tiefling Sorcerer 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Minor magic item.


Social Check DCs


Oriel Shirley, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. She is an epitome of beauty. Her golden hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Oriel Shirley, Female Human Aristocrat 7
Medium (5'4") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp.


Social Check DCs


Ovak Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern woman wears professional attire. Her blonde hair is well kept. Her brown eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was born in the north. In her 12th year, her parents were killed by a dire rats raid, leaving Ovak alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Ovak Thorpe, Female Half-Orc Commoner 12
Medium (5'7") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 13 (+1)6 (-2)
Skills Deception +2, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 2000 gp. Lapis lazuli (6 gp). Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a white suit, and a wedding ring on his right hand. He wears his auburn hair up. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Gifted. Flaws: Mundane. Bonds: In love, Job. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Roge Jamjar, Male Halfling Barbarian 16
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 66 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)7 (-2) 13 (+1)18 (+4)
Skills Deception +9, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 1000 gp. Violet garnet (900 gp). Smoky quartz (40 gp). Blue quartz (5 gp). White opal (1200 gp). Carnelian (40 gp). Rhodochrosite (5 gp). Alexandrite (900 gp). Eye agate (5 gp). Chrysoberyl (150 gp). Onyx (40 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Blue sapphire (1200 gp). Tourmaline (150 gp). Moonstone (40 gp). Violet garnet (900 gp). 1 Medium magic item.


Social Check DCs


Raam Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is dark red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Logical, Artistic. Bonds: Attractive, Job, Rich. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Raam Pleasure, Male Tiefling Fighter 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. Solid gold idol (300 gp).


Social Check DCs


Cockaby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His black hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cockaby fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Cockaby Fapplestamp, Male Gnome Warlock 6
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 7 (-2)13 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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