Mialee Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and blonde with streaks of red, and is pulled back with small violet clips. Her thin eyebrows rest above her beady amber eyes.
Personality: Mialee hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She also has developed a complete distrust of the Performer profession.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Fisher like her father before her.
Motivation: Revenge; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Religious, Enemies. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40000 cp.
Nadarr Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He sports a flattop crest cut. His half smiles and gold eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and many goblins want him driven away
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Detective
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Carnelian (20 gp). Blue quartz (15 gp). Alexandrite (900 gp). Emerald (400 gp). Chrysoberyl (130 gp). 1 Medium magic item.
Valanthe Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tan coat over a green low-cut shirt, and a top hat upon her head. Her auburn hair is lengthy. Her fierce brown eyes like to dwell on things.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has decided she is irredeemable; and she is currently in port desperately looking for someone to get her out
Flaws: Impulsive. Bonds: Enemies, Rich, Slave, Criminal record. Occupation: Mercenary
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. Violet garnet (300 gp). Peridot (40 gp). Red spinel (130 gp).
Sarah Hadleigh, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and carries greatswords. Her silver hair is knotted and matted. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 54 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 600 gp. Freshwater pearl (14 gp). Alexandrite (1400 gp). Tourmaline (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long grey pants that bunch up around his shoes. His chestnut hair is cut short. His eyes are blue and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: The child of a Courier, who enjoyed hunting, Azaki was taken on many hunting expeditions. Azaki liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Philantrophist. Bonds: Nature, Adventurer. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 1000 gp. Jade (130 gp). Golden yellow topaz (1600 gp). Silver pearl (130 gp).
Syllin Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She is tall, broad shouldered and powerfully built. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a great chef.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She struck the Bowyer job and began her own company from there.
Motivation: To be a Merchant again.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Oren Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His chestnut hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. When he's not drinking or sleeping the drinks off, he's doing music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Addict. Bonds: Immigrant. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 3 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 190 gp. An abacus with copper, silver and gold markers (150 gp). An abacus with copper, silver and gold markers (150 gp).
Orryn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to loving parents in a slum to the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Passionate, Fighting. Bonds: Adventurer, Poor, Immigrant. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Eye agate (10 gp). 1 Masterwork Uncommon Weapon.
Miles Southey, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. He keeps his brown hair in a pixie cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He plays an instrument quite well.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and wants a kiss
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Has a crush, Poor. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Violet garnet (1200 gp). Black star sapphire (1300 gp). Moonstone (30 gp). Amber (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
