Feng Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male dresses like a well dressed Miller does. He is tall, broad shouldered and powerfully built. His chestnut hair is braided into rings. His eyes are a pleasant blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Feng hails from a village terrorized by goblins. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Secretive. Bonds: Job, Attractive, Enemies, Slave. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 500 sp. Rose (30 gp). 1 Banded mail.
Adelaide Garfield, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. Her hair is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Adelaide was born with her father's beautiful face. Adelaide was born on a far western mountains where she grew up under the tutelage of her father, an expert Bounty Hunter. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 99 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
Possessions: 1500 gp. Black pearl (1400 gp). Alexandrite (1400 gp). Jasper (20 gp). Onyx (20 gp). Freshwater pearl (5 gp). Eye agate (5 gp).
Juliana Royal, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears brown trousers with violet and grey striped suspenders. She wears various colorful collared shirts. She sports a flattop hair cut. Her eyes are green and beady.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Athletic. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Vassago Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He tends to wear a green poncho over his likewise colored trousers and shirt. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vassago took refuge in the large cave and found the beat up dagger and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 12)
Armor Class 9
Hit Points 137 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 19 (+4) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Orc
Attacks Melee +2 / 3d10-2, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this southern man is wearing a long, brown, dusty cloak. His moppish white hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and to unite with his brother
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Family, Job. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. 1 Chain shirt.
Helen Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is still thick. Her eyes are a pleasant violet.
Personality: Stoic and calm, she prefers to meditate than take action. She is harsh and unforgiving.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. She has built up a small fortune and can afford her own way.
Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Performer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Breeden, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in a clean grey cloak covering her clean studded leather. She has wavy brown hair. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A rival would like her out of the picture; and she wants nothing more than to rejoin the army
Flaws: Antagonistic, Shy. Bonds: Criminal record, Rich, Military. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Melee.
Aura Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears a pastel costume with the symbols of the four houses of cards on his torso. He wears his yellow fur down. His otherwise smooth face is marked with small tiny scars.
Personality: Aura is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.
History: Aura was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and wants a kiss
Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Attractive, Family. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 27 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver comb with moonstones (100 gp).
Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries shields. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Religious. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 40000 cp. Blue quartz (7 gp). Alexandrite (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
