Pelaios Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, green cloak. His hair is greying and his face has many wrinkles. He has a tattooed face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic, Disease. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 11 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +6
Possessions: 40 pp. A necklace of small pink pearls (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.
Heward Gyula, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. His hair is golden and curly. His eyes are green and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and seeks redemption
Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Criminal record. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Tenena Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair, while still mostly red, has prominent grey streaks. Her eyes are a pleasant amber.
Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: When she was but 7 years old her parents immigrated from the south. She struck it rich when she found rare goods in large quantities. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 2d8-4, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1600 gp). A delicate silver chain set with a tourmaline (100 gp). Sapphire pendant on gold chain (1600 gp). 1 Minor magic item.
Cask Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a broad hat to cover her moderate length lavender fur. Her yellow eyes have a joyful gleam in them most of the time.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with finding treasure.
History: Born in the east to a Bounty Hunter, Cask learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Being a Bounty Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to raise her children well; and to be a layabout again
Bonds: Job, Adventurer, Military, Criminal record, Family. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Rhodochrosite (7 gp). Carnelian (70 gp). 1 Masterwork Common Melee.
Glûk Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his feathered black hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not trust anyone and sleeps with one eye open.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Adventurer, Rich. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Sylvan, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 5000 sp. Blue quartz (8 gp). Lapis lazuli (8 gp). Jasper (50 gp). Alexandrite (900 gp).
Olivia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her golden hair is thinning but still full. She has hazel eyes and a white hat with a brown feather.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Olivia took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to have a good time and be beloved; and she is not mentally stable, and does not behave rationally
Ideals: Opinionated, Optimist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 240 gp.
Akoth Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright white suits and hats. His red hair is knotted and matted. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 28000 sp. 1 Minor magic item.
Seven Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears a worn and beaten armor. His long white fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Farmer profession.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Bonds: Job, Rich, Immigrant, Religious. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp. Red-brown spinel (140 gp). Deep blue spinel (200 gp).
Damaia Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black small hat and black clothes. Her silver hair is greasy and uncared for. Her white eyes have a joyful gleam in them most of the time.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a Map Maker, her mother struggled to pay the bills. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 3 years later her spouse died after the birth of her son. Heartbroken, Damaia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Poor, In love. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 3000 sp. Silver comb with moonstones (900 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
