Valida Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a grey costume with the symbols of luck on her torso. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in the east, but her parents moved at a very young age to the north. Valida was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Shoemaker. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 110 gp. 1 Masterwork Light wooden shield.
Ronobe Flair, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her long brown hair is drawn into a two foot long braid. She has gleaming, smiling silver eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered painting. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp.
Gennal Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He usually wears his yellow robe and has his crossbow always slung over his shoulder. He sports a long golden beard, and similarly colored long hair. His brown eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north, but his parents moved at a very young age to the east. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Nature, Religious. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is braided into rings. Her hazel eyes are slightly larger than normal.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and her religion dominates her actions
Ideals: Opinionated, Philantrophist. Flaws: Secretive. Bonds: Religious, Job. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Corkitron Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Flaws: Ugly, Addict, Mundane. Bonds: Rich, Job, Military. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. Azurite (5 gp).
Hrathy Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her golden hair is braided into rings. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of orcs once and for all.
History: Hrathy was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and nothing but the best is good enough for her
Ideals: Persistence, Impeccable. Flaws: Mundane. Bonds: Attractive, Enemies, Rich. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Bardryn Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems, marred by teas. Her black hair is wavy and long. This gray eyed southerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of southern immigrants she idolized her mother. After coming to the age of reason, Bardryn took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and she has a crush on the local miller
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Immigrant. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 360 gp.
Georgina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a red armored body suit, with a simple green line shooting up and back down. Her hair is auburn and curly. Her hazel eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the north to a Beggar, Georgina learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life.
Flaws: Depressed. Bonds: Military, Job, Immigrant. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 140 gp. 1 Bullseye lantern.
Hlin Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she usually wears her grey robe and has her halberd always slung over her shoulder. Her silver hair has been sun bleached extensively. Her amber eyes peer out from beneath her top grey hat.
Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Hlin reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!