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NPC Generator

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Advanced [show]


Rûkdûg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a blue scarf. He carries with him a set of flails, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His eyes are blue and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rûkdûg Marlee, Male Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 59 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: 1200 gp. Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears skinny pants and wears a green and blue robe with the hood down. His whole body is exceptionally muscular. His black hair is smooth and relatively long. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Nicor took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Entrepeneur. Flaws: Sensitive. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Nicor Glee, Male Tiefling Warrior 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. He has moderate length white hair. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Rich, Job. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Oblar Stoutman, Male Halfling Fighter 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 16
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +10, Insight +7
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 4d6-1, Ranged +10 / 4d6+5, Grapple +7

Possessions: 500 pp. Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (2300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (800 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her right side. She has a moderate pudge and is not very fit. She has no hair. Her amber eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Cartwright. She is a very good compulsive liar and kleptomaniac.

History: She was raised in a white middle class family as the only child. Salanop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Salanop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry her brother to traveling adventurers; and wants to open a new tavern

Flaws: Ugly, Mundane, PTSD. Bonds: Job, Criminal record, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Salanop Tarkelby, Female Gnome Aristocrat 11
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills History +6, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Blakely, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her silver hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Engraver, but she got bored and became a Layabout. By chance she met her sister recently and the two have been together since.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record, Job. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Margery Blakely, Female Human Druid 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Eva Stratford, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her red hair is kept up in a ponytail inside a Stetson hat. Her violet eyes peer out from beneath her Stetson grey hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.

History: Gifted from a young age, Eva studied abroad. She worked as a nervous Scribe and found it very stressful. She has worked as a Scribe like her father before her.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Joker, Artistic, Gifted. Bonds: Attractive, Job. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Eva Stratford, Female Human Cleric 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp.


Social Check DCs


Purban Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. His hair is short and golden. His gray unseeing eyes seem to look past you.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sage mother left him crippled. After a long history of fighting, Purban and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Purban Jamjar, Male Halfling Fighter 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sybil Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively. She has a penchant for wearing a ring with an oversized opal on her left hand. She wears a colorful flower in her brown hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.

History: She was born on a small isolated farm. Sybil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Depressed. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Sybil Kitchur, Female Half-Elf Expert 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 13 (+1)18 (+4)
Skills History +4, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Fibblestib Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries tridents. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: Fibblestib is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Entrepeneur, Fighting, Extrovert, Artistic. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Fibblestib Fiddlefen, Male Gnome Wizard 6
Small (3'5") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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