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NPC Generator

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Advanced [show]


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears a top hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He is greedy.

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Badger, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp. 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She likes to wear ponchos typically of a light blue in addition to tight pants. She is an epitome of beauty. She has slicked back black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Fisher profession.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has achieved small success as a Architect.

Motivation: She is unsatisfied with her job.

Ideals: Joker. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Breena Timbers, Female Gnome Rogue 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)9 (-1) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. Blue quartz (15 gp).


Social Check DCs


Brakka Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. She keeps her long chestnut hair kept up in a rat tail. Her eyes are violet.

Personality: She is extraordinarily eccentric. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: When she was but 7 years old her parents immigrated from the south. Brakka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Brakka decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and she is greedy

Flaws: Insane. Bonds: Attractive, Immigrant, Criminal record, Rich. Occupation: Performer

Voice: German accent

Attributes [hide]

Brakka Hackney, Female Half-Orc Fighter 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)8 (-1) 13 (+1)4 (-3)
Skills Intimidation -1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Banded agate (8 gp). Aquamarine (700 gp). Alexandrite (700 gp).


Social Check DCs


Qualen Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear tan clothing when he does not wear armor. His silver hair and beard is wavy and long. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Qualen was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the north

Ideals: Opinionated, Entrepeneur. Flaws: Impulsive, Greedy. Bonds: Attractive, Debt. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Qualen Humplebumple, Male Gnome Bard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 19000 sp.


Social Check DCs


Aasathra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'3". She wears a robe, a symbol of strength around her neck, and a bow on her belt, and her gloved hand is found clutching a bow. Her black crest is thinning but still full. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a necromancer, Aasathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Aasathra Fharngnarthnost, Female Dragonborn Expert 7
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Dagnal Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears rags and sports a simple walking cane. Her white hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Disciplined. Flaws: Disease, Fearful. Bonds: Poor, Religious. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Dagnal Loderr, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 200 sp.


Social Check DCs


Raymond Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears many layers of old clothing at all times. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Interpreter job and began his own company from there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Raymond Stanley, Male Human Paladin 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is white, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Flaws: Shy. Bonds: Attractive, Slave, Nature, Enemies. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 6 (-2)13 (+1)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 380 gp. 3 Alchemist’s fire.


Social Check DCs


Rurik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man tends to wear a large grey jacket. His clothes are grease stained in places. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Rurik was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Immigrant, Guardian, Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Rurik Silverstone, Male Dwarf Bard 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A silver and pearl hairclip (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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