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NPC Generator

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Advanced [show]


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on his belt. His tied-back hair is silver. He has several tiny sapphire earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. A freak accident while working with his Armorer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Flaws: Shy, Disease. Bonds: Rich, Job, Military. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Adept 8
Small (2'10") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp.


Social Check DCs


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Uthemar was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Selfish. Bonds: Criminal record, Has a crush. Occupation: Painter

Voice: French accent

Attributes [hide]

Uthemar Netyoive, Male Elf Wizard 8
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial, Abyssal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 300 gp. Freshwater pearl (5 gp). Carnelian (70 gp). Rhodochrosite (5 gp). Rock crystal (70 gp).


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright red suits and hats. He has done his best to style his red hair to look like a famous performer. He is baby faced.

Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Borun never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs

Flaws: Ugly, Hedonist, Impulsive. Bonds: Nature, In love, Enemies. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Borun Copperkettle, Male Halfling Barbarian 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His gold crest is kept up in a ponytail inside a top hat. He has gold eyes and a black hat with a pastel feather.

Personality: Mreksh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Extrovert, Persistence. Bonds: Attractive, Poor, Immigrant. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Orc
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Tim Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly bows and halberds. His silver hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Poor, Military. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Tim Eathalena, Male Half-Elf Fighter 10
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 44 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)14 (+2) 12 (+1)16 (+3)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1700 gp. Smoky quartz (20 gp). Jade (130 gp). Star rose quartz (20 gp). Golden yellow topaz (1100 gp). Iolite (20 gp). Rhodochrosite (11 gp). Sardonyx (20 gp).


Social Check DCs


Three Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her fur is gray and very short. Her face is covered beneath a completely black helmet.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She got into the Barkeep business at a young age. A gifted student she started as a Crown-heir, but she got bored and became a Barkeep. She has achieved small success as a Barkeep.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Three Shoe, Female Tabaxi Warrior 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 97 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Athletics +6, Investigation +6
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6

Possessions: 2400 gp.


Social Check DCs


Flogg Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. He keeps his long golden hair kept up in a rat tail. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Flogg Landon, Male Half-Orc Paladin 13
Medium (6'7") Half-Orc, Lawful Good (CR 13)
Armor Class 14
Hit Points 97 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 4000 gp. Rose (60 gp). White pearl (100 gp). Deep blue spinel (500 gp). Fiery yellow corundum (1200 gp). Golden pearl (100 gp). Black opal (1200 gp). Lapis lazuli (7 gp). 1 Minor magic item.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hunter was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Hunter Wellington, Male Human Cleric 2
Medium (6'3") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp.


Social Check DCs


Godfrey Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Barton, Male Human Rogue 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs

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