Tarhun Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His long bronze crest is drawn into a two foot long braid. His fierce red eyes like to dwell on things.
Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of illithids once and for all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge.
Ideals: Extrovert. Bonds: Attractive, Enemies, Religious, Military. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +4
Possessions: 190 pp. Amber (80 gp). Rock crystal (30 gp).
Elama Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her blonde hair is still thick. Her thin eyebrows rest above her beady green eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Elama is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. She was an athlete and attended two major summer competitions. She never won. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her sister to traveling adventurers.
Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star rose quartz (70 gp). Tourmaline (100 gp).
Peren Horineth, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses in collared shirts and wears a proper scarf over his head. With a patchy silver beard and wild silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion
Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 800 gp.
Cairn Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 18)
Armor Class 10
Hit Points 151 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 11000 gp. Tiger eye turquoise (5 gp). Banded agate (5 gp). Azurite (5 gp). Silver pearl (120 gp). Bloodstone (30 gp). Azurite (5 gp). Fire opal (1500 gp). Jade (120 gp). Azurite (5 gp). Moonstone (30 gp). Red garnet (120 gp). Moss agate (5 gp). Bloodstone (30 gp). Tourmaline (120 gp). Obsidian (5 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). White opal (1500 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Moss agate (5 gp). Moonstone (30 gp). Alexandrite (1600 gp). Hematite (5 gp). Fire opal (1500 gp). Star ruby (1500 gp). 1 Medium magic item.
Torgga Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She sports white long hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She uses divination through singing.
History: Gifted from a young age, Torgga studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Torgga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Religious, Family. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon.
Pyra Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Her red hair is unkempt and raggedy. Her fierce black eyes like to dwell on things.
Personality: While she acts the brute, she is far gentler than she would appear. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Pyra studied abroad. After coming to the age of reason, Pyra took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 14)
Armor Class 10
Hit Points 85 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1000 pp. Sard (50 gp). Deep blue spinel (600 gp). Tourmaline (80 gp). Fiery yellow corundum (600 gp). Blue quartz (16 gp). Sardonyx (50 gp).
Rurik Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Layabout, who enjoyed hunting, Rurik was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Criminal record. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Red garnet (120 gp). Red-brown spinel (120 gp). 1 Masterwork Light steel shield.
Valafar Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is dark red and very short. His eyes are likewise black. His teeth are white and perfect.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of a Glassblower, who enjoyed hunting, Valafar was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Justice, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anastrianna Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair has been sun bleached extensively. Her violet eyes peer out from beneath her wide-brimmed violet hat.
Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Anastrianna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a Crown-heir, her father struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Poor, Military. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 51 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1100 gp.
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