Andry Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly chestnut, has prominent grey streaks. She has blue eyes and a red hat with a black feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: She was born in the north. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was always very intelligent and has formed a secret society of specialists.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Professionalism, Gifted. Flaws: Secretive, Depressed. Bonds: Immigrant. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Jade Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She sports a flattop fur cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Jade was born with her father's beautiful face. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now spends her time doing works of charity.
Motivation: Doesn't want to be a Detective and was forced into it by her family; and to unite with her sister
Ideals: Entrepeneur, Gifted, Philantrophist. Bonds: Attractive, Family. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Aelar Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan cloak and cross-gartered green stockings. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: He comes from a rich western family. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After months of barely getting by, Aelar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism, Impeccable. Bonds: Rich, Adventurer, Criminal record. Occupation: Shepherd
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Malachite (5 gp). Jasper (50 gp).
Charles LaHood, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and retire the richest man in the west
Ideals: Entrepeneur, Opinionated. Flaws: Insomniac, Hedonist. Bonds: Religious. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Draconic, Gnoll, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mindartis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. He has done his best to style his black hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done he does not care how it got done.
History: The child of a Carter, who enjoyed hunting, Mindartis was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has achieved small success as a Hunter.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
Possessions: 300 gp.
Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He wears a colorful flower in his gold crest. His eyes are likewise red. His teeth are white and perfect.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kiirith was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Many dire rats want him driven away.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gynk Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor. She is physically well-built. Her hair is golden and curly. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She never wears the same outfit twice, unless she absolutely has to.
History: Gynk was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage
Ideals: Disciplined, Artistic. Bonds: Attractive, Family, Adventurer, Religious. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. 1 Bullseye lantern. 1 Hourglass. 1 Superior lock. 1 Masterwork Artisan’s tools.
Fallthra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She likes to wear grey tank tops with black skirt. Her golden hair is thinning but still full. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Fallthra and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Actor
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 7
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 19 (+4) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +4
Possessions: 310 gp.
Williamina Tenley, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. She has white hair. She has a dull look in her gray eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. Carnelian (50 gp).
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