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NPC Generator

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Advanced [show]


Breena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her silver hair is cut jaggedly and amateurishly. Her amber eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She believes the world needs to unite to get rid of goblins once and for all.

History: Born in the north to a Layabout, Breena learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Layabout work with an outfit from a few towns over. Layabout work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Revenge; and sabotage a competitor

Ideals: Philantrophist. Bonds: Enemies, Job, Adventurer. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Breena Daergel, Female Gnome Ranger 9
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp. Brass mug with jade inlays (300 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His long chestnut hair reaches down to his waist. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Fearful, PTSD. Bonds: Family, Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Anselm Merton, Male Human Wizard 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1100 gp. Black pearl (900 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: Gifted from a young age, Gimble studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Gimble Welber, Male Gnome Ranger 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Gormogord Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was always a brilliant, if unscrupulous mind. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gormogord Tallfellow, Male Halfling Bard 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûggû Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has shaved his head bald. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Ûggû took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Ûggû Mitchell, Male Half-Orc Commoner 6
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)6 (-2) 10 (+0)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Roland Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, grey, dusty cloak. His hair is white and very short. He has violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Carter business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Roland Hadlee, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Sard (40 gp).


Social Check DCs


Rolf Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports violet clothing, slightly heavier than average wear. He wears his white hair down. His fierce green eyes like to dwell on things.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Rolf was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and regain custody of his son

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Rolf Selevarun, Male Half-Elf Monk 2
Medium (5'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Riardon Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and very much looks the part of a Healer. His skin is also unnaturally pale. He wears his black hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.

Personality: He has always had a great fascination with Elven culture. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Flaws: Ugly, Racist, Shy, Mundane. Bonds: Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Riardon Xiloscient, Male Elf Fighter 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Ar-Karo Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and dresses in collared shirts and wears a proper scarf over his head. His golden hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Ar-Karo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Addict, Disease. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Karo Wheatley, Male Half-Orc Paladin 12
Medium (5'11") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Chrysoprase (80 gp). Lapis lazuli (13 gp). Amethyst (40 gp). Sardonyx (80 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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