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NPC Generator

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Advanced [show]


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Navigator. She is bristling with hidden weapons, mostly kukris and greatswords. With bright silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She has had some formal dancing training, and achieved minor success. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Professionalism, Artistic. Bonds: Job, Criminal record, Religious. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Antinua Teinithra, Female Elf Cleric 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist, Fighting. Bonds: Attractive, Family, Slave. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Dalgal Loderr, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp. 1 Everburning torch.


Social Check DCs


Henry Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is red. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a gardener and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Henry Hamilton, Male Human Wizard 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)7 (-2) 16 (+3)9 (-1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Quarethon Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears black cloth garments or leather armor, and a wedding ring on his left hand. His crest is scarlet and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hasn't been sleeping well lately.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: In love, Slave. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Quarethon Imbixtellrhyst, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Marigold Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this eastern woman wears a custom-built plate barding that's adorned with red lining and desert motifs. Her auburn hair is long and unkept. This hazel eyed easterner is not easily forgotten.

Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Marigold was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Guard. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Marigold Wildcloak, Female Halfling Monk 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Alexandrite (600 gp). Pink pearl (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Tatum, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His brown hair is heavily combed to the right. His eyes are gray and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.

Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: PTSD. Bonds: Enemies, Rich, Has a crush. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Everard Tatum, Male Human Rogue 6
Medium (6'5") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)17 (+3) 10 (+0)17 (+3)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple tan line shooting up and back down. She carries with her a set of pickaxes on her belt, each one with a sapphire on the hilt. Her white hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Brakka hails from a village terrorized by gnolls. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Brakka and her spouse have recently divorced.

Motivation: Many gnolls want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Brakka Ramsay, Female Half-Orc Aristocrat 6
Medium (6'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Ignan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Hematite (6 gp).


Social Check DCs


Ermina Skelton, Female Human [Permalink]

Personal [hide]

Description: A 5'1" western woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and curly. She has several tiny opal earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Ermina studied abroad. Her divine abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She is greedy; and money/treasure

Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Ermina Skelton, Female Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ranala Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her black hair is thinning but still full. Her eyes are likewise amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Ranala was left her mother's suit of armor and trained in its use and care. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Attractive, Nature, Military. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Ranala Daergel, Female Gnome Paladin 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 50 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)10 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 25000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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