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NPC Generator

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Advanced [show]


Baradad Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He wears a colorful flower in his red crest. His red eyes peer out from beneath his deerstalker black hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Professionalism, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Baradad Akambherylliax, Male Dragonborn Bard 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 8
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)6 (-2) 11 (+0)13 (+1)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50000 cp. Carnelian (30 gp). Chalcedony (30 gp).


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a brown cloak and cross-gartered grey stockings. Her fur is orange and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Tree will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Family, Poor. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Tree Candle, Female Tabaxi Ranger 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +7, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. Jet (150 gp). Lapis lazuli (8 gp).


Social Check DCs


Fallond Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His red hair, when down, is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Apothecary business at a young age. He struck it rich when he found rare goods in large quantities. He struck the Apothecary job and began his own company from there.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Forgetful. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Fallond Ironfist, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Amethyst (70 gp). Iolite (70 gp). Azurite (4 gp). 1 Climber’s kit.


Social Check DCs


Vanchu Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing a long, white cloak. She is muscular with a powerful set of arms. She has dyed her greying silver hair a little too much giving a sharp silver color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Vanchu was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted arcane powers by her dying brother.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is terrified, and will act out of fear

Ideals: Justice, Gifted. Flaws: Sensitive, Greedy. Bonds: Attractive, Poor. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Vanchu Dalton, Female Half-Orc Druid 11
Medium (5'8") Half-Orc, True Neutral (CR 11)
Armor Class 9
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 6 (-2)18 (+4)
Skills Investigation +5, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2500 gp. Banded agate (12 gp). Citrine (70 gp). White pearl (100 gp). Eye agate (12 gp). Black opal (1400 gp).


Social Check DCs


Kabbarg Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light white in addition to tight pants. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born in the south to a Bounty Hunter, Kabbarg learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Bounty Hunter.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Gifted. Flaws: Racist, Selfish, Mundane. Bonds: Job. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Kabbarg Everly, Female Half-Orc Expert 5
Medium (5'9") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Halfling, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. White opal (1500 gp). Peridot (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with blue highlights, and long black pants that bunch up around her shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She believes the world needs to unite to get rid of illithids once and for all.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Mortician they were divorced and she won custody of their son. She worked as a Knight, and she later adopted a second son.

Motivation: Her religion dominates her actions; and marry her sister to traveling adventurers

Ideals: Opinionated. Flaws: Insane. Bonds: Enemies, Religious, Family, Rich. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Marastyr Bloodkith, Female Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 10 (+0)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 7000 cp. 1 Breastplate.


Social Check DCs


Kothûg Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: He got into the Marshal business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kothûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Kothûg Winterbourne, Male Half-Orc Ranger 5
Medium (6'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 12 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Chrysoprase (30 gp). Jet (140 gp). Jade (140 gp).


Social Check DCs


Erdan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a very tight haircut. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and revenge

Ideals: Pacifist, Entrepeneur, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Erdan Wasanthi, Male Elf Sorcerer 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)14 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Roywyn Reese, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She takes great joy in being the best Unemployed in town.

History: She was born in the east, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roywyn Reese, Female Gnome Expert 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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