Breena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She wears blue leather gloves, a blue jacket, and tight pants. Her brown hair is knotted and matted. She has hazel eyes and a blue hat with a white feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is afraid of women and trembles around them
History: Born in the west to a Shoemaker, Breena learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Oren Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white costume with the symbols of his god on his torso. His black hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has achieved small success as a Doctor.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Enemies. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 75 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3200 gp. Jasper (40 gp). Sardonyx (40 gp). Rose (40 gp). Black pearl (600 gp).
Joser Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Joser isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Gifted. Bonds: Rich, Military, Job, Adventurer. Occupation: Dyer
Voice: Dutch accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 500 sp.
Dean Melancon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a axe. His hair, while still mostly brown, has prominent grey streaks. His eyes are blue and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2300 gp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Cloth of gold vestments (70 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (2200 gp). Silver chalice with lapis lazuli gems (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a brown suit. His golden hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Veit was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is a bit of a kleptomaniac.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 103 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2300 gp. Rich purple corundum (1100 gp). Peridot (40 gp). Chrysoberyl (130 gp). Deep blue spinel (700 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Gynk Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fancy black dress. She has styled her red hair well, parting it to the right. Her green eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out; and she uses money and sex appeal to get what she needs
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Slave. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 700 gp. Solid gold idol (500 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
Urshar Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is thinning but still full. Her gray eyes are slightly larger than normal.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 44 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Silver pearl (160 gp). Sard (20 gp). Emerald (1400 gp). Blue quartz (12 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Banded agate (12 gp). Jasper (20 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Jheri Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Jheri will drive conversation. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sold as a small child to a brothel owner, Jheri was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the south was not economically sound they moved to her current location. Some 6 years later her spouse died after the birth of her son. Heartbroken, Jheri never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Marry her brother to traveling adventurers; and wishes to resurrect an old love
Ideals: Extrovert. Flaws: Ugly. Bonds: In love, Mentor, Immigrant. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 200 gp.
Ishmoz Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries bows. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Server business at a young age. His childhood dream was to be a Courier, but he was a colossal failure. He now owns his own business.
Motivation: To be a Courier again; and sabotage a competitor
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 3000 sp. Aquamarine (1600 gp). Smoky quartz (20 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
