Uraim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his spear. His hair is silver, silky, and of moderate length. His amber unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love; and he seems to be bored by most things
Flaws: Disease, Selfish. Bonds: Attractive, Mentor. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: 340 gp. 1 Masterwork Common Melee.
Buvvie Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a tan feathered hat and tan clothes. Beneath her clothing is a huge mess of scar tissue. Her auburn hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Slave, Nature. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10000 cp. Eye agate (5 gp). Pink pearl (130 gp). Tourmaline (130 gp). Blue quartz (5 gp). 1 Minor magic item.
Donaar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His gold crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He comes from a rich southern family. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Immigrant, Attractive, Religious, Rich. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 78 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Aquan
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Sard (20 gp). Coral (90 gp). White pearl (90 gp). Alexandrite (1500 gp). White opal (600 gp). Moonstone (20 gp). Freshwater pearl (13 gp).
Aramil Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many violet ritualistic tattoos. He wears a yellow cloak and cross-gartered violet stockings. He has a very tight haircut. His blue eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Marshal for hire.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Disciplined. Bonds: Family, Rich, Job, Has a crush. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 2000 sp. Eye agate (13 gp).
Ombul Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a feathered hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His golden hair is lengthy and is close to two feet long. He has several tiny opal earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Job, Religious. Occupation: Jeweler
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Thervan Floshem, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Thervan was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Job, Religious. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Cressel Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are gold and catlike.
Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He also hits on women, regardless of circumstances.
History: Cressel was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Cressel has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to get laid.
Flaws: Disease. Bonds: Job, Has a crush, Criminal record. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 10000 gp. Embroidered and bejeweled glove (2000 gp). A delicate brass dragon egg (100 gp). Solid gold idol (1200 gp).
Murgen Marleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She keeps her long white hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Confrontational and typically high on some drug or another. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Murgen was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Ideals: Persistence. Flaws: Insomniac, Addict. Bonds: Attractive, Adventurer. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 50000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Adrie Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is always cut to a buzz. Her violet eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Fearful. Bonds: Rich, Job, Mentor, Nature. Occupation: Jeweler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 4 (-3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Sapphire pendant on gold chain (2200 gp). Carved bone or ivory statuette (10 gp). 1 Minor magic item.
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