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NPC Generator

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Advanced [show]


Eberk Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is knotted and matted. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A powerful brothel owner made him what he is. He helped his mother out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Eberk Torunn, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Mantus Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple green robe with tan stripes complete with hood. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Fearful. Bonds: Slave, Criminal record, Job. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Mantus Hope, Male Tiefling Warlock 13
Medium (5'10") Tiefling, Neutral Evil (CR 13)
Armor Class 11
Hit Points 71 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Athletics +3, Intimidation +8
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 500 pp. Moonstone (60 gp). Red garnet (100 gp). Lapis lazuli (8 gp). Rhodochrosite (8 gp). Black pearl (1500 gp). Eye agate (8 gp). Obsidian (8 gp). Sard (60 gp). Tiger eye turquoise (8 gp). Violet garnet (1500 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Creega Wilberforce, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She has always had a great fascination with Halfling culture. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Creega was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Creega took refuge in the large cave and found the beat up crossbow and armor she uses now. She now mingles about in high society.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Immigrant, Attractive, Nature. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Creega Wilberforce, Female Half-Orc Bard 2
Medium (5'1") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Korinn Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her crest is scarlet and very short. She has several tiny sapphire earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also is a firm believer in the womanly ideal.

History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Korinn Mohradyllion, Female Dragonborn Commoner 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)10 (+0) 10 (+0)13 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 600 gp. Violet garnet (1100 gp).


Social Check DCs


Shifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has a large pastel mantle and cape that has been intricately interwoven into her white robe. She has moderate length red fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Shifting would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical. Flaws: Insomniac, Shy, Insane. Bonds: Military. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Shifting On the Water, Female Tabaxi Monk 5
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)11 (+0) 10 (+0)17 (+3)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Dalaba Offund, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She usually wears her tan robe and has her longbow always slung over her shoulder. She is an epitome of beauty. Her black hair is styled in orderly dreadlocks. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dalaba was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better world.

Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a knight and was forced into it by her family

Bonds: Attractive, Adventurer, Enemies, Family, Nature. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Dalaba Offund, Female Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)6 (-2) 9 (-1)16 (+3)
Skills Investigation +0, Perception +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. Golden pearl (70 gp). Freshwater pearl (8 gp). Deep blue spinel (600 gp). Freshwater pearl (8 gp).


Social Check DCs


Mindartis Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: He was born in the west, but his parents moved at a very young age to the north. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Slave. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Mindartis Wilborn, Male Half-Elf Monk 7
Medium (5'8") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. Golden yellow topaz (800 gp). Amethyst (150 gp). Alexandrite (800 gp).


Social Check DCs


Qemuel Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this man very much looks the part of a Shoemaker. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: Sold as a small child to a slaver, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Criminal record. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Qemuel Compassion, Male Tiefling Commoner 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)20 (+5)
Skills Animal Handling +4, Deception +8
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Sapphire pendant on gold chain (1800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Egelina Clive, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears just a grey suit. Her skin is also unnaturally pale. She has done her best to style her red hair to look like a famous performer. This blue eyed easterner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Egelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and she is greedy

Flaws: Ugly. Bonds: Religious, Immigrant, Rich, Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Egelina Clive, Female Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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