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NPC Generator

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Advanced [show]


Travok Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Travok lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Travok took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Religious, Family. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Travok Bofdann, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 6 (-2)9 (-1)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Zûmug Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His blonde hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Zûmug was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Flaws: Ugly, Depressed, Insomniac. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Zûmug Langley, Male Half-Orc Monk 6
Medium (6'7") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy, self-centered, vain, and jealous.

History: He comes from a rich northern family. Thervan was born on a far northern island where he grew up under the tutelage of his mother, an expert Marshal. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Thervan Selevarun, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)5 (-3)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Emerald (900 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Tim Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Tim Zhou, Male Half-Elf Rogue 3
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Alice Conway, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is blonde and curly. She wears large thick round spectacles.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She struck the Laborer job and began her own company from there.

Motivation: Wants a kiss; and to settle down with her crush

Flaws: Racist, Fearful. Bonds: Adventurer, Job, Has a crush. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Alice Conway, Female Human Wizard 11
Medium (4'8") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 160 pp. Fiery yellow corundum (1300 gp). Rhodochrosite (12 gp). Deep green spinel (90 gp).


Social Check DCs


Maiathah Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a faded coat and loose pants complete with broad hat. Her black hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Flaws: Ugly, Mundane, Shy. Bonds: Immigrant, Slave. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Maiathah Mancilla, Female Half-Elf Rogue 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with small hat. She has a very tight haircut. Her eyes, though not visible through her cowl, are gray.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.

History: She was raised by priests from a young age. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Passionate. Bonds: Poor, Adventurer, Religious, Mentor. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Virra Maekkelferce, Female Gnome Commoner 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Alexandrite (1000 gp). Black pearl (1000 gp). Red-brown spinel (120 gp).


Social Check DCs


Williamina Rutland, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She wears her hair in dreadlocks. Her brown eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is harsh and unforgiving.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Server, but she was a colossal failure. She became a Priest soon after.

Motivation: To be a Server again; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Williamina Rutland, Female Human Druid 10
Medium (5'3") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +6, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1000 gp. Deep blue spinel (1200 gp). Blue star sapphire (1400 gp). Smoky quartz (80 gp). Coral (110 gp). Smoky quartz (80 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. Her red fur is kept up in a ponytail inside a deerstalker hat. Her eyes are copper.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She left for the west, certain she would find work there.

Motivation: Wants a kiss; and she has a crush on the local shoemaker

Flaws: Antagonistic. Bonds: Has a crush, Religious, Immigrant. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun Candle, Female Tabaxi Wizard 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)6 (-2) 9 (-1)15 (+2)
Skills Performance +6
Senses Passive Perception 9
Languages
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Amber (90 gp). Silver pearl (90 gp). Jet (90 gp). Blue star sapphire (500 gp). Obsidian (5 gp). Aquamarine (1300 gp). Pink pearl (90 gp). Red-brown spinel (90 gp).


Social Check DCs

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