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NPC Generator

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Advanced [show]


Namfoodle Reese, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Namfoodle wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his writing dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Namfoodle Reese, Male Gnome Commoner 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Mantus Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports black clothing, slightly heavier than average wear. His blue hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: He was always a brilliant, if unscrupulous mind. He has had some formal dancing training, and achieved minor success. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist, Artistic, Logical. Flaws: Insane. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Mantus Sarcasm, Male Tiefling Commoner 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Flame Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Professionalism. Flaws: Ugly, Mundane, Depressed. Bonds: Poor. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Flame Thundercloud, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 700 gp.


Social Check DCs


Tricking Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his white fur in a pixie cut. He has blue eyes.

Personality: Tricking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich northern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Tricking Wing, Male Tabaxi Paladin 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Wiggens Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting blue shirt and pants. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also has developed a complete distrust of the Locksmith profession.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Locksmith, but he got bored and became a Crown-heir. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Immigrant, Enemies, Job. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Wiggens Nopenstallen, Male Gnome Expert 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 69 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)17 (+3) 12 (+1)12 (+1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). Silver comb with moonstones (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Emen Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her white hair is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. A freak accident while working with her Roofer father left her crippled. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emen Shelley, Female Half-Orc Monk 10
Medium (4'11") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)5 (-3) 16 (+3)15 (+2)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2200 gp. A delicate brass dragon egg (20 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). Silver chalice with lapis lazuli gems (80 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is greasy and uncared for. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Barkeep, who enjoyed hunting, Nalral was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nalral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalral. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nalral Silveraxe, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 20 (+5)10 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Raam Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries a battered shortbow and tarnished kukri as well. His brown hair is thinning but still full. His black eyes peer out from beneath his small green hat.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease, Shy, Mundane. Bonds: Job. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Raam Hope, Male Tiefling Bard 17
Medium (6'2") Tiefling, Lawful Neutral (CR 17)
Armor Class 9
Hit Points 110 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 15 (+2)18 (+4)
Skills Arcana +7, Insight +8
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 1100 pp. Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold music box (1000 gp). Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Barbena Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears grey trousers with tan and green striped suspenders. She wears various colorful collared shirts. She wears a Stetson hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: Barbena hails from a village terrorized by brigands. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Barbena began to lead the lost caravan. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Selfish, Addict. Bonds: Enemies. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Barbena Strakeln, Female Dwarf Expert 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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