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NPC Generator

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Advanced [show]


Bidreked Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. He sports a flattop crest cut. He has gold eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Bidreked enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by giants. Bidreked was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Hedonist. Bonds: Attractive, Military, Enemies. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Bidreked Raghthroknaar, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Smoky quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gennal Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears violet trousers with pastel and black striped suspenders. He wears various colorful collared shirts. His long black hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Merchant business at a young age. Gennal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gennal Floshem, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 16 (+3)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 sp. Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Soapmaker uniform. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Tailor profession.

History: He was born to loving parents in a slum to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Einkil Daerdahk, Male Dwarf Monk 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Insight +4, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Finely wrought small gold bracelet (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Sapphire pendant on gold chain (1700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Barber has made it difficult for him to sleep.

Motivation: To reunite with his absent mother; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Insomniac. Bonds: Job, Military, Family. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Ortegar Tealeaf, Male Halfling Bard 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp.


Social Check DCs


Quillathe Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow cloak. She carries with her a set of clubs on her belt, each one with a emerald on the hilt. Her auburn hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Fisher, her mother struggled to pay the bills. A gifted student she started as a Fisher, but she got bored and became a Stylist. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: To be a Fisher again; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Quillathe Eathalena, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 7 (-2)16 (+3)
Skills Performance +6, Survival +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kansif Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple black robe with green stripes complete with hood. Her skin is fair and her fingers are delicate and long. Her head has been shaved. She is baby faced.

Personality: She acts crazy and hedonistic. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Hedonist, Antagonistic, Disease. Bonds: Rich. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Kansif Adley, Female Half-Orc Druid 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp.


Social Check DCs


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her white fur is lengthy. She has a dull look in her yellow eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She has never given up on her singing dream.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism, Artistic. Flaws: Greedy. Bonds: Nature. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Cloud In the Morning, Female Tabaxi Sorcerer 6
Medium (5'10") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)19 (+4)
Skills History +3, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norkruuth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. His brass crest is knotted and matted. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norkruuth is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Norkruuth Beryntolthropal, Male Dragonborn Druid 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 15 (+2)11 (+0) 17 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 37000 sp. Freshwater pearl (16 gp). Obsidian (16 gp). Banded agate (16 gp). Fire opal (400 gp).


Social Check DCs


Bertram Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His red hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: Bertram was born the youngest of three triplets. His first spouse was a Server, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Family. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Bertram Stonebridge, Male Halfling Warlock 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs

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