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NPC Generator

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Advanced [show]


Gunnloda Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is a great chef.

History: Born to a pair of adventurers, Gunnloda grew up listening to her mother's many stories. Through the years after Gunnloda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Gunnloda's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Gunnloda Eversharp, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 390 gp.


Social Check DCs


Anbera Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her ceremonial dagger always slung over her shoulder. She has moderate length silver hair. She has blue eyes and a grey hat with a tan feather.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Philantrophist, Artistic. Flaws: Cynical. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Anbera Aranore, Female Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 8 (-1)8 (-1)
Skills Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Trey Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his golden hair down. His blue eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.

History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: To clean up the streets; and he is unsatisfied with his job

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Oakley, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 500 sp. A miniature golden chest with tiny emeralds lining the top (80 gp).


Social Check DCs


Skamos Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.

Personality: He has always had a great fascination with Half-Orc culture. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and money/treasure

Flaws: Racist, Impulsive. Bonds: Religious, Immigrant, Rich. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Skamos Cheer, Male Tiefling Wizard 8
Medium (6'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 70 pp. Star ruby (1400 gp). Malachite (14 gp). Rock crystal (40 gp).


Social Check DCs


Artin Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Shipwright. She keeps her chestnut hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Detective, who enjoyed hunting, Artin was taken on many hunting expeditions. Artin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer, Nature. Occupation: Shipwright

Voice: Hollow voice

Attributes [hide]

Artin Aranore, Female Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (8 gp).


Social Check DCs


Decarabia Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tattered old clothes. She has no hair. Her face is covered beneath a completely black helmet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.

History: Decarabia was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Decarabia Tranquil, Female Tiefling Aristocrat 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Armara Wit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a shortspear on her belt. Her black hair is knotted and matted. Her face is scarred and worn.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast plains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Armara Wit, Female Tiefling Monk 6
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 17 (+3)17 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Sapphire pendant on gold chain (900 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Vondal Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of strength on his torso. He has a very tight haircut. He has violet eyes and a grey hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Vondal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Logical, Gifted. Flaws: Antagonistic. Bonds: Nature. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Trollbleeder, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rieta Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Sage business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to open a new tavern; and balancing her hectic life and new sage responsibilities is difficult

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Guardian. Occupation: Sage

Voice: French accent

Attributes [hide]

Rieta Excellence, Female Tiefling Cleric 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs

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