Callybon Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Server, who enjoyed hunting, Callybon was taken on many hunting expeditions. She was taken as a slave by a traveling circus and forced to perform She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Guardian, Nature, Slave. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Oppleby Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy tan pantaloons and a black scarf. He has wavy auburn hair. His green eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.
History: The child of a Ploughman, who enjoyed hunting, Oppleby was taken on many hunting expeditions. His childhood dream was to be a Ploughman, but he was a colossal failure. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult
Flaws: Impulsive, Shy. Bonds: Nature, Job, Religious. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 29000 cp. Golden pearl (60 gp). Iolite (40 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Thunderstones. 4 Tanglefoot bags. 1 Holy water. 1 Holy water.
Gale Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and is pretty ugly. His orange fur is greasy and uncared for. He has gleaming, smiling green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A powerful necromancer made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Abyssal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Jet (60 gp). Red garnet (60 gp).
Fargrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky brown painted plate armor. He wears a colorful flower in his red hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Impulsive. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 92 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Goblin, Auran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 260 pp. Bloodstone (50 gp). Violet garnet (1600 gp). Rhodochrosite (15 gp). Blue sapphire (1600 gp). Sard (50 gp).
Dûgza Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His red hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To be a Tailor again.
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Attractive, Job. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1800 gp. Violet garnet (500 gp). Azurite (5 gp). Deep green spinel (130 gp). Chrysoberyl (130 gp). Black pearl (500 gp).
Pogranix Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her gold crest is braided into rings. Her red unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east her family was never financially stable. Cursed with vampirism at a very young age, Pogranix has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and she loathes her own lifestyle
Ideals: Philantrophist. Flaws: Disease, Antagonistic, Depressed. Bonds: Poor. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2000 sp.
Howard Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.
History: Howard hails from a village terrorized by giants. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted, Professionalism. Bonds: Rich, Attractive, Enemies. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Azurite (12 gp). Aquamarine (700 gp). Alexandrite (700 gp). Fiery yellow corundum (1000 gp).
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His orange fur is lengthy. His fierce green eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Beast isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful brothel owner made him what he is. Through the years after Beast was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Beast's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Beast and his spouse have recently divorced.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. Obsidian (9 gp). Violet garnet (200 gp). Bloodstone (40 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Volen Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She sports a flattop hair cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She left for the north, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and revenge
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Rose (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
