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NPC Generator

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Advanced [show]


Mara Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She has a very tight haircut. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Tanner business at a young age. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Many giants want her driven away; and revenge

Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Job, Enemies. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Mara Petrie, Female Half-Elf Barbarian 5
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Mardred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her red hair is heavily combed to the right. Her amber eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Insane, Shy. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Mardred Balderk, Female Dwarf Expert 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Carrie Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His black hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Nature. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Carrie Othronus, Male Half-Elf Commoner 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gildmak Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars, he is not a threatening figure. His hair is cut close to his head. His eyes are blue and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Gildmak grew up listening to his mother's many stories. After coming to the age of reason, Gildmak took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Gildmak Kettlewhistle, Male Halfling Bard 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her orange fur is kept up in a ponytail inside a wide-brimmed hat. Her eyes are yellow and beady.

Personality: She is a Blacksmith first and foremost. She believes firmly that knowledge should be universal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her sister before her, after school she went straight into learning to become a Blacksmith. She has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Emerald In the Storm, Female Tabaxi Aristocrat 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a fine chain shirt which she covers with white colored cloaks and clothing. With wild white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A skeptical and narcissistic woman, Pearl's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.

History: She was born into a rich family. When Pearl reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Military. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Pearl Strongbones, Female Halfling Rogue 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 65 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Medicine +5, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4

Possessions: 5000 gp. Obsidian (6 gp). Fiery yellow corundum (800 gp). Moss agate (6 gp). Tiger eye turquoise (6 gp). Rock crystal (20 gp). Fire opal (800 gp). Golden pearl (80 gp). Golden yellow topaz (1500 gp). Malachite (6 gp). Moss agate (6 gp). Black pearl (1500 gp). Rose (20 gp). Black pearl (1500 gp). Banded agate (6 gp).


Social Check DCs


Vicky Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, violet cloak. Her skin is also unnaturally pale. Her red hair is singed and shortened. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Vicky was raised in a hard working conservative environment. Her childhood dream was to be a Painter, but she was a colossal failure. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she is a bit of a kleptomaniac

Flaws: Ugly, Addict, Impulsive, Mundane. Bonds: Job, Criminal record. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Vicky Connors, Female Half-Elf Commoner 7
Medium (5'1") Half-Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Farideh Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her gold crest is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Logical. Flaws: Ugly, Cynical, Fearful. Bonds: Rich. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Farideh Turnuroth, Female Dragonborn Aristocrat 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is knotted and matted. His silver eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Shipwright, his father struggled to pay the bills. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Painter

Voice: Whispers

Attributes [hide]

Nicor Charisma, Male Tiefling Barbarian 7
Medium (6'8") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)19 (+4)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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