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NPC Generator

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Advanced [show]


Megren Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black broad hat and black clothes, and a wedding ring on her left hand. Her silver crest has been sun bleached extensively. She wears an eyepatch.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is afraid of women and trembles around them

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: In love, Poor. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Megren Xephyrbahnor, Female Dragonborn Paladin 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp.


Social Check DCs


Everard Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: He was born in the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable. Flaws: Lazy. Bonds: Immigrant, Criminal record, Rich. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Everard Peyton, Male Human Adept 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Insight +3, Performance +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1500 gp. Rose (60 gp). Jet (130 gp). White opal (400 gp). Alexandrite (1500 gp).


Social Check DCs


Oriel Ogden, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. She has styled her blonde hair well, parting it to the left. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the south was not economically sound they moved to her current location. She hasn't been sleeping well lately.

Motivation: She feels that her past leaves her morally obligated to help; and to get a good night's sleep

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Oriel Ogden, Female Human Ranger 2
Medium (5'11") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Matilda Asheton, Female Human [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she is wearing a long, grey cloak. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She will rave to anyone who will listen. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. After coming to the age of reason, Matilda took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Family. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Matilda Asheton, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Kasdeya Panic, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Kasdeya Panic, Female Tiefling Rogue 12
Medium (5'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 6 (-2)18 (+4)
Skills Religion +7, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Terran, Goblin, Gnome
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 100 pp. Red garnet (90 gp). Moonstone (40 gp). Chalcedony (40 gp). Carnelian (40 gp). Malachite (15 gp). Chrysoprase (40 gp).


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a faded coat and loose pants complete with feathered hat. His chestnut hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Bounty Hunter, his mother struggled to pay the bills. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Miller for hire.

Motivation: Wants to open a new tavern.

Flaws: Disease, Impulsive. Bonds: Job, Poor, Nature. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

William Birkenhead, Male Human Warlock 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Brown-green garnet (60 gp). Jasper (80 gp). Moss agate (9 gp).


Social Check DCs


Hugolina Marley, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She would rather hide behind her crafts than deal with other people.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Religious. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugolina Marley, Female Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Amethyst (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Pearl Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her skin is fair and her fingers are delicate and long. Her black hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a very good compulsive liar and kleptomaniac.

History: She was born into a rich family. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has achieved small success as a Masseuse.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Debt, Job. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Pearl Strongbones, Female Halfling Ranger 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 16
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)13 (+1) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Rieta Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear black pants and tee shirts. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: Wants to raise her children well; and she has a rivalry with the church that dominates her actions

Flaws: Insomniac, Selfish. Bonds: Religious, Mentor, Family. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Rieta Victory, Female Tiefling Wizard 7
Medium (5'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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