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NPC Generator

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Advanced [show]


Dean Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is heavily combed to the right. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Actor, who enjoyed hunting, Dean was taken on many hunting expeditions. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Impulsive. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Dean Mellerelel, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 6 (-2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long auburn beard, and similarly colored long hair. His gray eyes peer out from beneath his wide-brimmed brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Insane, Impulsive. Bonds: Military. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

John Chester, Male Human Fighter 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Tree In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear brown tank tops with red pants. He keeps his long gray fur kept up in a rat tail. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east. His childhood dream was to be a Locksmith, but he was a colossal failure. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Tree In the Wind, Male Tabaxi Sorcerer 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Deception +5, Religion +7
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Gnoll
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2200 gp. Canary diamond (5000 gp). Chalcedony (20 gp). Bloodstone (20 gp). Golden yellow topaz (700 gp). Black opal (1500 gp). 1 Minor magic item.


Social Check DCs


Hrathy Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is long and silver with streaks of brown, and is pulled back with small white clips. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants she idolized her mother. Hrathy was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Bounty Hunter. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Hrathy Tickle, Female Half-Orc Wizard 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 9 (-1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Kirby, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right hand appears badly burned and disfigured. Her silver hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Huru took refuge in the ruined castle and found the beat up sickle and armor she uses now. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Huru Kirby, Female Half-Orc Sorcerer 3
Medium (5'6") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Athletics +5
Senses Passive Perception 8
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Cory Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. His hair is brown and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, In love, Rich. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Hackney, Male Human Warlock 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Large well-done wool tapestry (300 gp).


Social Check DCs


Althaea Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. She sports auburn long hair. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Optimist, Gifted. Bonds: Rich. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Althaea Siannodel, Female Elf Cleric 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Tenena Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting blue shirt and pants. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is brown, silky, and of moderate length. Her green eyes peer out from beneath her broad blue hat.

Personality: Tenena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Fortune-teller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Extrovert. Bonds: Attractive, Immigrant, Family, Job. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Tenena Scheppen, Female Gnome Ranger 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Spyglass. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Azza Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her blue hair is braided into rings. This white eyed westerner is not easily forgotten.

Personality: Her tongue was cut out and she uses sign language. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to get laid; and wants her loneliness to end

Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Nature, Has a crush. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Azza Clandestine, Female Tiefling Barbarian 8
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 82 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)20 (+5)
Skills Arcana +4, Deception +8
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Sard (80 gp). Golden yellow topaz (500 gp). Deep green spinel (150 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs

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