Kilia Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her moppish chestnut hair is in a traditional bowl cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Sold as a small child to a brothel owner, Kilia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and she is a bit of a kleptomaniac
Flaws: Insane. Bonds: Rich, Religious, Mentor, Criminal record. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Emmeline Winchester, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a grey vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is kept up in a ponytail inside a Stetson hat. Her green eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She believes the world needs to unite to get rid of brigands once and for all.
History: She was born in the south, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Roofer for hire.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Flaws: Ugly, Sensitive. Bonds: Enemies, Immigrant, Job. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Auran, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Dazzazn Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered morningstar and tarnished dagger as well. His top hat is riddled with cuts and holes. He has red eyes and a green hat with a red feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.
History: Gifted from a young age, Dazzazn studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dazzazn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 44 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 50000 cp. Jasper (30 gp). Aquamarine (1200 gp). Tourmaline (80 gp). Sardonyx (30 gp). Jasper (30 gp). Carnelian (30 gp). Lapis lazuli (8 gp).
Roge Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is brown and curly. His eyes are brown and he is always smoking a pipe.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Enemies, Rich. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 1000 gp. Hematite (13 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple pastel robe with white stripes complete with hood and is in decent physical shape. He has moderate length orange fur. His eyes are a pleasant hazel.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Racist. Bonds: Religious, Adventurer, Job. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +3
Possessions: 340 gp. 1 Masterwork Uncommon Weapon.
Prosperine Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her brown hair is knotted and matted. She wears a mask on her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.
History: Prosperine hails from a village terrorized by dire rats. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has dedicated herself to building a better village for her children.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Ideals: Athletic, Philantrophist, Gifted. Bonds: Poor, Enemies, Adventurer. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Tatyan Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear ponchos typically of a light black in addition to tight pants. Her black crest is heavily combed to the right. Her eyes are likewise gold. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Tatyan will drive conversation. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Tatyan lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She is untrained/undisciplined, which makes her dangerous.
Motivation: Find a way to reverse the transformation of her sister; and she wants to meet her childhood hero
Ideals: Extrovert, Artistic. Flaws: Ugly, Insane. Bonds: Family, Adventurer. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 7 (-2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Chrysoberyl (60 gp). Azurite (9 gp). Zircon (60 gp). Jet (60 gp). 1 Minor magic item.
Ozyman Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his right hand. His golden hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: Ozyman was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Banker.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Flaws: Ugly. Bonds: In love, Job, Adventurer. Occupation: Banker
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 14000 sp. Moonstone (70 gp). Red-brown spinel (130 gp). Azurite (13 gp). Jade (130 gp). Jasper (70 gp). 1 Minor magic item.
Maegan Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. Her white hair has been sun bleached extensively. Her face is scarred and worn.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Since then, she has sought to make the best of life.
Motivation: She's attracted to the PC; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Optimist, Artistic. Flaws: Ugly, Secretive. Bonds: Enemies, Has a crush. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Dwarven, Orc
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1100 gp. White opal (900 gp). Aquamarine (300 gp). Eye agate (6 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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