Trym Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He keeps his auburn hair in a pixie cut. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: Trym was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Junk Dealer job and began his own company from there.
Motivation: He desires power and/or immortality; and an old rival family wants him found
Flaws: Hedonist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Citrine (70 gp). Chrysoprase (70 gp). 1 Minor magic item.
Emeny Southey, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her blonde hair is kept up in a ponytail inside a deerstalker hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Emeny lived on a farm with her father, near the main road leading to a nearby town. When Emeny reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Family, Military. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Nimble Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She likes to wear brown tank tops with tan skirt. Beneath her clothing is a huge mess of scar tissue. Her long black fur is drawn into a two foot long braid. Her eyes are a pleasant hazel.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the south. There was a wharf not far from home where she often wandered off to fish. She has worked as a Brewer like her mother before her.
Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of gnolls
Bonds: Slave, Enemies, Job, Immigrant, Nature. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Burto Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple white robe with green stripes complete with hood. He keeps his brown hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Birel Nailo, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. She has styled her golden hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is witty, but her monotone delivery comes off as unnerving She has all her life been fascinated with music.
History: Born in a small village she learned the ways of the warrior from her father. She found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she is currently in port desperately looking for someone to get her out
Ideals: Joker, Artistic, Fighting. Bonds: Adventurer, Slave. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 7000 sp. Amethyst (130 gp). 1 Minor magic item.
Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She keeps her lavender fur in a flapper bob. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the west, but her parents moved at a very young age to the north. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying brother.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Gifted. Bonds: Attractive, Job, Enemies, Immigrant. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
Bernard Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered glaive and tarnished greataxe as well. His hair is short and blonde. His eyes are brown.
Personality: He is irascible and easily irritated. He receives visions of the future at random moments
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 89 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Blue quartz (7 gp). Deep blue spinel (1100 gp). Chrysoberyl (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her bastard sword. She has a moderate pudge and is not very fit. Her orange fur is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the north. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their son. She worked as a Interpreter, and she later adopted a second son.
Motivation: To find somewhere to settle down; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Arara Holimion, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. She wears a colorful flower in her red hair. She is very pretty but has cold, dead eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is harsh and unforgiving.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.
Motivation: To prove her worth to the world; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
