Sannl Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in a clean grey cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She made a point of taking high paying jobs and getting most of it up front. She became a Performer soon after.
Motivation: She desires power and/or immortality; and wants to open a new tavern
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Antitoxin.
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Miller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. White opal (1500 gp). Freshwater pearl (4 gp).
Georgina Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in red turtlenecks beneath a tan coat with violet slacks. She wears her hair in dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Georgina is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the west to a Carter, Georgina learned a great deal about her mother's area of expertise. Her first spouse was a Servant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Georgina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 gp.
Xanaphia Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a axe on her belt. She carries with her a set of axes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is singed and shortened. Her eyes are likewise hazel.
Personality: Calm and collected, she is a well trained Map Maker. Xanaphia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Map Maker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp.
Silvo Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Silvo was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Insomniac. Bonds: Enemies, Attractive, Rich. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Malachite (12 gp). Fire opal (1400 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple black line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Nordak was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Neega Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a white suit, tan shirt, and pastel tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is thinning but still full. She has gleaming, smiling amber eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: Neega was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (9 gp).
Frederick Tindall, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a well pressed and immaculate suit (or dress). His skin is also unnaturally pale. He has moderate length black hair. He has brown eyes and a grey hat with a brown feather.
Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.
History: Frederick was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. Now he works as a music tutor during his time off.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Manea Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. Her hair is short and purple. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. She receives visions of the future at random moments
History: Manea was raised in a hard working conservative environment. A gifted student she started as a Jeweler, but she got bored and became a Painter. She has worked as a Painter like her father before her.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 59 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!