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NPC Generator

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Advanced [show]


Arjhan Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His black crest is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Dwarven compassion; and he wants nothing more than to rejoin the army

Flaws: Sensitive, Racist. Bonds: Attractive, Military, Slave. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Arjhan Skaarzborroosh, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 800 gp. Blue star sapphire (600 gp). Bloodstone (50 gp). Blue-white diamond (4000 gp). Fire opal (600 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He wears a broad hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quick. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk.

Flaws: Addict. Bonds: Nature, Adventurer, Criminal record, Poor. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Quick Buttons, Male Tabaxi Monk 9
Medium (6'2") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 10000 sp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Symma Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and she perpetually has her monstrous two handed axe ready. She keeps her blonde hair in a pixie cut. Her hazel eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Performer, Symma learned a great deal about her mother's area of expertise. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Symma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult.

Ideals: Fighting, Impeccable, Gifted. Bonds: Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Symma Pingun, Female Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Darrow Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His eyes are hazel.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses divination through singing.

History: He was born in the south. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Immigrant, Job, Family. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Darrow Sunmeadow, Male Halfling Wizard 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nissa Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear blue tank tops with brown skirt. She wears a colorful flower in her white hair. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Nissa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Nissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nissa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Glassblower job and began her own company from there.

Motivation: Find a way to reverse the transformation of her brother.

Bonds: Attractive, Job, Family, Military, Criminal record. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Nissa Bafflestone, Female Gnome Fighter 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 20 (+5)12 (+1) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Hematite (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Aust Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aust wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Adventurer, Mentor. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Aust Accord, Male Half-Elf Wizard 4
Medium (4'10") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 32000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Heward Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear violet pants and tee shirts. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Heward Plemens, Male Half-Elf Expert 12
Medium (5'5") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 4000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Azaki Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Actor profession.

History: A powerful wizard made him what he is. A gifted student he started as a Actor, but he got bored and became a Barrister. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Guardian, Job, Mentor, Criminal record. Occupation: Barrister

Voice: Aggressive tone

Attributes [hide]

Azaki Floshem, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Biri Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case and is in decent physical shape. She wears a colorful flower in her silver crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has always had a great fascination with Half-Elven culture. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A rival would like her out of the picture; and her religion dominates her actions

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Religious, Criminal record. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Biri Raghthroknaar, Female Dragonborn Druid 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)18 (+4) 18 (+4)13 (+1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 14
Languages Common, Celestial, Goblin, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 50 gp.


Social Check DCs

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