Oriax Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man is well dressed, constantly wearing a black suit, violet shirt, and grey tie. His Stetson hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Oriax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp.
Dûgza Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean black cloak covering his clean studded leather. He wears his silver hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 4 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 4 (-3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 7000 sp. 1 Minor magic item.
Tim Thorpe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. He is tall, broad shouldered and powerfully built. His black hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Elven culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Servant for hire.
Motivation: To get a good night's sleep; and balancing his hectic life and new servant responsibilities is difficult
Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Slave, Job. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Banded agate (12 gp). Rhodochrosite (12 gp). Deep green spinel (80 gp). Aquamarine (300 gp).
Decarabia Temerity, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her brown hair has been sun bleached extensively. Her fierce white eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born into a rich family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is greedy.
Ideals: Athletic, Professionalism, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His hair is silver, silky, and of moderate length. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Optimist, Justice. Bonds: Attractive. Occupation: Performer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 14000 sp. Cloth of gold vestments (50 gp). Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Masterwork Common Melee.
Traubon Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Sellsword. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and to be a healer again
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 87 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp.
Fenriz Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blue hair is lengthy. He has silver eyes and a green hat with a tan feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: When he was but 5 years old his parents immigrated from the east. His father was a soldier and died while he was still young. Fenriz was left his father's suit of armor and trained in its use and care. After a long history of fighting, Fenriz and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Military. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 34 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries swords. His crest, while still mostly green, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments
History: He got into the Apothecary business at a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has set out to sabotage the competition.
Motivation: To be a Server again; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Job. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3000 cp. Onyx (30 gp).
Falkrunn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has no hair. She has a dull look in her violet eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Shepherd profession.
History: Falkrunn lived on a farm with her father, near the main road leading to a nearby town. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a Junk Dealer soon after.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 290 gp.
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