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NPC Generator

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Advanced [show]


Nedda Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. Her black hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Nedda lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Marry her brother to traveling adventurers.

Flaws: Ugly, Hedonist, Forgetful. Bonds: Family, Adventurer. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nedda Shadowquick, Female Halfling Cleric 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her white hair is drawn into a tight pony tail with a card scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sannl fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Secretive, Mundane. Bonds: Attractive. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Sannl Ungart, Female Dwarf Adept 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)8 (-1) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2300 sp.


Social Check DCs


Two Llamas Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his lavender fur in a pixie cut. His eyes are likewise copper.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a brigands raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many brigands want him driven away; and revenge

Ideals: Justice. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Two Llamas Of Winter, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly greatswords and lances. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Cook business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Kyle Windsor, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. Through the years after Ghaliver was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ghaliver's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Ghaliver Warmwater, Male Halfling Wizard 5
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Ilga Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Ilga grew up listening to her mother's many stories. A gifted student she started as a Tailor, but she got bored and became a Fortune-teller. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she's attracted to the pc

Flaws: Depressed, Addict. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Ilga Kelsey, Female Half-Orc Monk 5
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 15 (+2)10 (+0)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Fragrant Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears a brown vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her right leg appears badly burned and disfigured. Her white fur is slicked back into a classic pompadour. Her yellow eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.

History: Fragrant was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she seems to be bored by most things

Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Fragrant Blossom, Female Tabaxi Paladin 10
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 85 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Eye agate (11 gp). Emerald (900 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Pink diamond (2000 gp). Blue star sapphire (900 gp). Moonstone (60 gp).


Social Check DCs


Trym Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of bastard swords on her belt, each one with a topaz on the hilt. Her tied-back hair is silver. Her eyes are violet and she is always smoking a pipe.

Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the north her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Family, Poor, Immigrant. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Trym Elderberry, Female Halfling Paladin 11
Small (3'0") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 76 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 28000 sp. Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Thamuz Dare, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. His blue hair is lengthy. His silver eyes peer out from beneath his broad black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Architect mother left him crippled. After a long history of fighting, Thamuz and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Thamuz Dare, Male Tiefling Ranger 7
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs

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