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NPC Generator

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Advanced [show]


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Eversharp, Male Dwarf Fighter 9
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Draconic, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Moss agate (14 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). Freshwater pearl (14 gp). Tourmaline (50 gp). 1 Minor magic item.


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: His tongue was cut out and he uses sign language. Wrenn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Wrenn hails from a village terrorized by giants. A freak accident while working with his Sailor mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants to get laid

Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Enemies, Has a crush. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Wrenn Leffery, Male Gnome Druid 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Deep blue spinel (500 gp).


Social Check DCs


Baggi Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white collared shirt and brown skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her moppish chestnut hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Gifted, Entrepeneur. Flaws: Mundane, Insomniac. Bonds: Immigrant. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Baggi Altham, Female Half-Orc Adept 6
Medium (4'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 13 (+1)16 (+3) 13 (+1)5 (-3)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc, Goblin, Aquan, Infernal
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1000 sp. Moonstone (70 gp). Alexandrite (500 gp). Star ruby (900 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His yellow fur, when down, is lengthy. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Sun hails from a village terrorized by orcs. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Gifted. Bonds: Attractive, Job, Enemies, Nature. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun Of Snakes, Male Tabaxi Sorcerer 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Enidda Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. Her white hair is greasy and uncared for. Her eyes, though not visible through her cowl, are brown.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Enidda Turen, Female Gnome Commoner 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hatae Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue shirt with thin grey vertical stripes and green pants. She wears a colorful flower in her white hair. Her fierce brown eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Hatae was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She inherited the family business which she has now maintained for 13 years.

Motivation: She is unsatisfied with her job; and marry her sister to traveling adventurers

Ideals: Optimist. Bonds: Attractive, Family, Job, Immigrant. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hatae Mellerelel, Female Elf Druid 11
Medium (5'5") Elf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 22 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 4 (-3)17 (+3) 16 (+3)9 (-1)
Skills Arcana +7, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan, Halfling
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2900 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Dagger Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is generally shirtless and showing off her tattooed chest. She wears her lavender fur up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.

History: Dagger was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor, Family, Adventurer. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Dagger Of Shadows, Female Tabaxi Cleric 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 12 (+1)20 (+5)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp.


Social Check DCs


Flask Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears just a pastel suit. Her white fur is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Tailor in town.

History: Flask was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Tailor. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Persistence. Flaws: Secretive. Bonds: Job, Family. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Flask Buttons, Female Tabaxi Aristocrat 5
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large red mantle and cape that has been intricately interwoven into his grey robe. His golden hair is heavily combed to the right. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with writing.

History: Bhevek hails from a village terrorized by dire rats. When Bhevek reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Enemies, Military. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Bhevek Wildcloak, Male Halfling Fighter 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40 pp. Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs

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