Elysande Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. Her blonde hair is styled in orderly dreadlocks. She has amber eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Marry her brother to traveling adventurers.
Ideals: Fighting. Bonds: Attractive, Job, Religious, Family. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 123 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1 Medium magic item.
Griselda Easton, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant green.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Born to a pair of adventurers, Griselda grew up listening to her mother's many stories. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She feels kind of lost in life; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +2
Possessions: 7000 cp. Obsidian (10 gp). Hematite (10 gp). Golden yellow topaz (500 gp).
Gerbo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan shirt with thin violet vertical stripes and green pants. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gerbo hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in scimitar use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Rock crystal (40 gp). Black star sapphire (700 gp). Chrysoberyl (70 gp).
Mord Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is kept up in a ponytail inside a broad hat. His eyes are violet.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mord fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 10)
Armor Class 9
Hit Points 54 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc, Halfling, Ignan
Attacks Melee +9 / 3d6+5, Ranged +3 / 3d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (3000 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and auburn with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. This green eyed northerner is not easily forgotten.
Personality: Calcitro speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1900 sp. 1 Masterwork Common Melee.
Skirt Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her orange fur well, parting it to the left. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Scribe, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Job. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Chain shirt.
Doudra Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has a large green mantle and cape that has been intricately interwoven into her grey robe. Her black crest is still thick. Her gold eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated, Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 pp.
Ahlyssa Hartford, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her silver hair is smooth and relatively long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Nothing but the best is good enough for her; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined, Impeccable. Bonds: Poor, Religious, Mentor. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Hupe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His white hair is cut short. This gray eyed northerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north to a Gardener, Hupe learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Gardener.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is greedy
Bonds: Immigrant, Attractive, Enemies, Job, Rich. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
