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NPC Generator

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Advanced [show]


Bathin Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black cloak and cross-gartered white stockings, and sports empty pouches on his belt. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are white.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a slaver, Bathin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Terse. Bonds: Nature, Mentor, Rich. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Bathin Bedlam, Male Tiefling Aristocrat 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)20 (+5)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Amnon Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is dark red and very short. His black unseeing eyes seem to look past you.

Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, his parents were killed by a orcs raid, leaving Amnon alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and many orcs want him driven away

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Mentor, Enemies. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Amnon Abstract, Male Tiefling Warrior 2
Medium (5'1") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)14 (+2) 13 (+1)18 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Arannis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His white hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Priest profession.

History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Arannis Caerdonel, Male Elf Warlock 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. Amber (150 gp). 1 Chain shirt.


Social Check DCs


Halimath Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his black hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. In his 15th year, his parents were killed by a illithids raid, leaving Halimath alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Hedonist, Shy. Bonds: Rich, Attractive, Military, Enemies. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Halimath Jordan, Male Half-Elf Monk 14
Medium (5'7") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 6000 gp. Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (2400 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item.


Social Check DCs


Heian Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'9", this man wears a simple yellow robe with grey stripes complete with hood. His hair is blonde, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast desert. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Roofer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and wants a kiss

Bonds: Attractive, Has a crush, Adventurer, Nature, Slave. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Heian Holland, Male Half-Elf Barbarian 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Creega Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black cloak and cross-gartered white stockings. Her hair is cut close to her head. Her thin eyebrows rest above her beady brown eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Creega is combative with any and all who dare try her patience in the slightest.

History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Half-Orc compassion.

Ideals: Philantrophist, Justice. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Creega Barlow, Female Half-Orc Adept 6
Medium (4'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rendar Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. His long silver hair is drawn into a two foot long braid. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Rendar Tattersall, Male Half-Orc Fighter 3
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Draconic, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alexandre Enfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a brown tunic with blue highlights, and long violet pants that bunch up around his shoes. His right hand appears badly burned and disfigured. He has moderate length golden hair. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Enfield, Male Human Expert 7
Medium (6'3") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Blue star sapphire (600 gp). Malachite (15 gp). Carnelian (80 gp). Coral (40 gp).


Social Check DCs


Brottor Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He very much looks the part of a Barkeep. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: Brottor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Armorer again; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Brottor Aranore, Male Dwarf Warrior 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Black pearl (400 gp).


Social Check DCs

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