Solomon Palomarez, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. His top hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Half-Elven culture. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Racist, Insane. Bonds: Rich, Criminal record. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Bûbol Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a chestnut handlebar mustache and slicked back chestnut hair. His brown unseeing eyes seem to look past you.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bûbol was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Enemies, Nature. Occupation: Beggar
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 7
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Obsidian (15 gp). Black pearl (300 gp). White opal (700 gp).
Lucan Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His hair is chestnut and very short. His eyes are a pleasant brown.
Personality: Lucan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He can't help but pocket interesting objects he comes across
History: Lucan was born in the west. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lucan took refuge in the ruined castle and found the beat up trident and armor he uses now. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Artistic, Persistence. Bonds: Adventurer, Criminal record, Nature. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Anselm Tenley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. His red hair is thinning but still full. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Justice, Artistic. Flaws: Shy, Depressed. Bonds: Family. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1100 gp.
Mara Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly lances and monstrous two handed axes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the south. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mara. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 6)
Armor Class 8
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 900 gp. Jade (160 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light green in addition to tight pants. He keeps his black crest in a pixie cut. He wears a mask on his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is content; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Slave. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 12000 sp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Liftrasa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers red and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is frequently practicing swordplay.
History: Liftrasa was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Liftrasa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with her childhood friend.
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Sylvan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1000 gp. Tourmaline (140 gp). Eye agate (12 gp). Freshwater pearl (12 gp). Eye agate (12 gp). Black pearl (600 gp). Sard (60 gp). Blue quartz (12 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon her head. Her clothes are grease stained in places. She wears a wide-brimmed hat to hide her balding. Her eyes, though not visible through her cowl, are red.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Vezera was born with her father's beautiful face. A few years later when the east was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 5 years.
Motivation: To prove her worth to the world; and her relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Valafar Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a black cloak and cross-gartered grey stockings, and sports empty pouches on his belt. His chestnut hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane. Bonds: Military, Rich, Guardian, Criminal record. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Auran, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: Blue sapphire (600 gp). Obsidian (12 gp). Azurite (12 gp). Jet (50 gp). Pink pearl (50 gp). Black pearl (1600 gp). 1 Minor magic item.
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