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NPC Generator

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Advanced [show]


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her clothes are grease stained in places. She keeps her red fur in a pixie cut. She has a dull look in her blue eyes.

Personality: Tree wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born in the east to a Locksmith, Tree learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Artistic. Bonds: Poor, Immigrant, Job. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Tree Treat, Female Tabaxi Rogue 5
Medium (5'11") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Quelenna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She is physically well-built. Her white hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.

History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Flaws: Addict, PTSD. Bonds: Rich, Job, Military, Family. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Quelenna Galanodel, Female Elf Warlock 1
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp. 1 Darkwood Buckler.


Social Check DCs


Baradad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His copper crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Bather, who enjoyed hunting, Baradad was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Baradad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Enemies, Nature, Guardian. Occupation: Guard

Voice: Raspy

Attributes [hide]

Baradad Baharoosh, Male Dragonborn Bard 9
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Orc, Auran
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 1700 gp. Amethyst (90 gp). White opal (1000 gp). Jasper (20 gp). Golden yellow topaz (500 gp). Chrysoberyl (90 gp). Red-brown spinel (90 gp). Sard (20 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Nash, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sarah was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Sarah Nash, Female Human Commoner 6
Medium (5'10") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 gp. Brown-green garnet (160 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair and beard is wavy and long. His eyes are violet and catlike.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Gûnd grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: To be a Cook again; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Flaws: Racist. Bonds: Adventurer, Criminal record, Job. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Gûnd Lester, Male Half-Orc Rogue 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)4 (-3) 9 (-1)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Fonkin Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. He has moderate length red hair. His violet eyes peer out from beneath his broad blue hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice, Fighting, Gifted. Flaws: Ugly, Depressed. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Fonkin Timbers, Male Gnome Ranger 8
Small (3'2") Gnome, Lawful Evil (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 14 (+2)18 (+4)
Skills Athletics +5, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Old masterpiece painting (700 gp). Old masterpiece painting (700 gp).


Social Check DCs


Abad Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His silver hair is still thick. His eyes are likewise gold.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted. Bonds: Attractive, Religious, Adventurer. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Abad Fluke, Male Tiefling Warlock 5
Medium (6'4") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Performance +3, Stealth +2
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His fur, while still mostly lavender, has prominent grey streaks. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the south. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. When Silent reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Military. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Silent Moon, Male Tabaxi Commoner 6
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Brown-green garnet (120 gp). Star ruby (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thar Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, white, dusty cloak, marred by beers. He has done his best to style his red hair to look like a famous performer. This gray eyed northerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Seamstress, who enjoyed hunting, Thar was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Thar Darlington, Male Half-Orc Bard 8
Medium (6'5") Half-Orc, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1400 gp. Jade (140 gp). Banded agate (13 gp). Moss agate (13 gp). Carnelian (60 gp). Freshwater pearl (13 gp). Black pearl (700 gp).


Social Check DCs

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