Dariff Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'11". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: While she acts the brute, she is far gentler than she would appear. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Dariff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mason
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp. Deep blue spinel (200 gp). Red-brown spinel (60 gp).
Williamina Huxley, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears tattered old clothes. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them
History: Born in the west her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Flaws: Ugly, Addict, Shy. Bonds: Poor, Nature. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Heavy steel shield.
Shanairla Selevarun, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears baggy tan pantaloons and a black scarf. She has styled her white hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.
History: Shanairla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Shanairla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: To be a Herbalist again; and further expansion of business
Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Job. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sutha Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: She desires power and/or immortality; and she wants revenge against orcs
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Bookbinder
Voice: Boston accent
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Jet (130 gp). Carnelian (30 gp). 1 Breastplate.
Bimpnottin Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are hazel and catlike.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Cynical. Bonds: Religious, Mentor. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 200 gp. 2 Alchemist’s fire. 2 Thunderstones. 2 Alchemist’s fire. 2 Alchemist’s fire.
Antrara Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears green trousers with white and black striped suspenders. She wears various colorful collared shirts. Her brass crest is matted, messy, and big. Her eyes are likewise gold.
Personality: She is calm most of the time but flees social interaction. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Giant, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1200 gp. Pink pearl (150 gp). Coral (150 gp). Onyx (40 gp). Azurite (16 gp). Citrine (40 gp). Amber (150 gp). Lapis lazuli (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red fur has been sun bleached extensively. His eyes are copper and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is lazy and tries to find solutions quickly.
History: Trail was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Lazy. Bonds: Attractive. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Obsidian (7 gp). Alexandrite (1200 gp). Golden pearl (130 gp). Golden yellow topaz (1200 gp). Rose (30 gp). Deep green spinel (130 gp).
Orla Sympony, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her white hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the east to a Knight, Orla learned a great deal about her father's area of expertise. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She left for the east, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Immigrant, Job, Enemies. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Masterwork Common Melee.
Rosalind Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a yellow poncho over her likewise colored trousers and shirt. With bright red hair. Her face is scarred and worn.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sage like her father before her.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Ugly, Selfish, Impulsive. Bonds: Poor, Job. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 5 (-3) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged -1 / 1d6-3, Grapple -3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!