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NPC Generator

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Advanced [show]


Chenna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman wears light armors faded through time and improper care. Her blonde hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.

Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Chenna was born in the north. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Persistence. Bonds: Attractive, Religious, Family. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chenna Wildcloak, Female Halfling Monk 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)17 (+3)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Norûk Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He is physically well-built. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and he is compelled to act according to his religious beliefs

Bonds: Has a crush, Job, Poor, Religious. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Norûk Harper, Male Half-Orc Commoner 6
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3

Possessions: 3000 sp. Sapphire pendant on gold chain (1000 gp). Sapphire pendant on gold chain (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Laborer. He keeps his long chestnut hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Laborer like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Logical. Flaws: Insane. Bonds: Job, Attractive. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Erky Daergel, Male Gnome Fighter 12
Small (3'6") Gnome, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Performance +7, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Bloodstone (80 gp). Emerald (1600 gp). Jet (160 gp). Malachite (16 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Blue sapphire (1600 gp). Violet garnet (1600 gp). Carnelian (80 gp).


Social Check DCs


Manfred Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He is portly but not overly obese. He has moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: A powerful slaver made him what he is. His psionic abilities were realized during a raid on his village. He has never given up on his dancing dream.

Motivation: He wants revenge against drow.

Ideals: Extrovert, Gifted, Artistic. Bonds: Attractive, Mentor. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Manfred Leighton, Male Human Wizard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)7 (-2) 7 (-2)9 (-1)
Skills Intimidation +1, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. This blue eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has never given up on his painting dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Attractive, Religious, Family. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Flask Plume, Male Tabaxi Rogue 17
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 89 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +8, Performance +7
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (3000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled anklet (3000 gp). Jeweled gold crown (3000 gp). Silver chalice with lapis lazuli gems (60 gp). An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Nella Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Performer. Her chestnut hair is unkempt and raggedy. Her eyes are likewise gray.

Personality: She is a Performer first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She inherited the family business which she has now maintained for 7 years.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Nella Mori, Female Half-Orc Wizard 7
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)5 (-3)
Skills Medicine +5, Performance +0
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 12000 sp.


Social Check DCs


Jane Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Fortune-teller uniform. She is portly but not overly obese. With wild auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Jane will drive conversation. She is an amazing painter.

History: She was born in a small mountains village. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Jane Hildenman, Female Half-Elf Cleric 10
Medium (5'8") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1800 gp. Aquamarine (500 gp). Rhodochrosite (16 gp).


Social Check DCs


Morkral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears just a brown suit. His black hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and he's in love

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Morkral Dankil, Male Dwarf Warlock 10
Medium (4'5") Dwarf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 16 (+3)8 (-1)
Skills Insight +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1800 gp). Silver chalice with lapis lazuli gems (140 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Rieta Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: 4'9" and muscular, this eastern woman wears a well pressed and immaculate suit (or dress). Her hair is short and chestnut. Her half smiles and red eyes are beguiling and draw you in.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with a lost civilization.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She is searching for what she claims is her rightful reward.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Rieta Guilt, Female Tiefling Adept 2
Medium (4'9") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Good lock.


Social Check DCs

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